Search found 2373 matches

by B.Y.O.B.
Tue Sep 17, 2019 8:34 pm
Forum: User Support
Topic: Area light texture map?
Replies: 1
Views: 13

Re: Area light texture map?

Internally, an area light is the same as a plane with emissive material. So you can use the latter in place of an area light and use any available node in the material node editor. However, neo2068 has added support for textured area lights in 2.80, it should be included in the v2.2beta4 which you a...
by B.Y.O.B.
Tue Sep 17, 2019 12:16 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 655
Views: 82323

Re: BlendLuxCore Development

I have extended the Cycles node reader with support for some more nodes.
And I have written a list where you can check which nodes are supported and which are not: https://github.com/LuxCoreRender/BlendL ... issues/272
by B.Y.O.B.
Tue Sep 17, 2019 7:40 am
Forum: Development
Topic: Path Space Regularization (aka the solution to SDS paths)
Replies: 119
Views: 4106

Re: Path Space Regularization (aka the solution to SDS paths)

Could it be that the problem is related to bump mapping? In Dade's pool, the mesh surface is displaced, while lacilaci's water surface seems to make use of bump mapping.
by B.Y.O.B.
Mon Sep 16, 2019 8:35 am
Forum: User Support
Topic: Can't get any volumetric light
Replies: 11
Views: 601

Re: Can't get any volumetric light

Can you upload the updated scene again?

Without the scene, I can only recommend to check:
  • Do the rays start in the correct volume? (camera volume settings)
  • Are the interior and exterior volumes of the materials set up correctly? For example, the ball should have the foggy volume as exterior.
by B.Y.O.B.
Sun Sep 15, 2019 9:07 am
Forum: User Support
Topic: Error - Maximum Recursion Depth Exceeded In Comparison
Replies: 14
Views: 175

Re: Error - Maximum Recursion Depth Exceeded In Comparison

There are materials and custom node trees. Each material has one custom node tree, which has the "fake user" enabled because Blender doesn't do the user count for custom node trees correctly in some cases. This means that when you delete an object, the material is deleted along if it's not used else...
by B.Y.O.B.
Sat Sep 14, 2019 11:17 pm
Forum: User Support
Topic: Can't get any volumetric light
Replies: 11
Views: 601

Re: Can't get any volumetric light

The images don't load at my end, can you attach them to the post?
by B.Y.O.B.
Sat Sep 14, 2019 9:25 pm
Forum: User Support
Topic: Error - Maximum Recursion Depth Exceeded In Comparison
Replies: 14
Views: 175

Re: Error - Maximum Recursion Depth Exceeded In Comparison

This is the problem:
Capture.PNG

I have improved the recovery from a dependency cycle and now it adds an error message to the error log (not only the console) and marks the faulty nodes in red:
Capture2.PNG
by B.Y.O.B.
Sat Sep 14, 2019 8:19 pm
Forum: User Support
Topic: Bright little circles with GPU Path
Replies: 5
Views: 91

Re: Bright little circles with GPU Path

Are you using the bloom filter? They look like fireflies + bloom to me.
by B.Y.O.B.
Sat Sep 14, 2019 7:53 pm
Forum: General Discussion
Topic: Blender 2.79 and 2.8 at the same time
Replies: 2
Views: 70

Re: Blender 2.79 and 2.8 at the same time

No, it's no problem (I tested with the zip versions, not sure about installer).
by B.Y.O.B.
Sat Sep 14, 2019 7:03 pm
Forum: User Support
Topic: Error - Maximum Recursion Depth Exceeded In Comparison
Replies: 14
Views: 175

Re: Error - Maximum Recursion Depth Exceeded In Comparison

I think you would have to delete the node trees (or at least the nodes that cause the cycle).