Search found 989 matches

by Dade
Fri Oct 19, 2018 8:07 pm
Forum: Development
Topic: Azure pipeline building, tasting and releasing
Replies: 5
Views: 184

Re: Azure pipeline building, tasting and releasing

Now https://github.com/LuxCoreRender/LuxCor ... tag/latest includes both the Linux OpenCL-less and OpenCL version of the daily build.
by Dade
Fri Oct 19, 2018 10:56 am
Forum: User Support
Topic: DLSC test
Replies: 62
Views: 1797

Re: DLSC test

It looks like BlendLuxCore is not exposing the warmup property I was talking about. You need that one.
by Dade
Thu Oct 18, 2018 5:46 pm
Forum: User Support
Topic: DLSC test
Replies: 62
Views: 1797

Re: DLSC test

Struggle to render this with DLSC but metropolis + power give good result. Saddly DLCS with cache entry higher than 1cm ( at 5cm DLSC computing start to e to long so imagine 1cm ) lead to black artifact on the chair. As I wrote in another thread, the problem is likely to be the warm up samples coun...
by Dade
Thu Oct 18, 2018 8:56 am
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 157
Views: 8732

Re: Irregular Data Node, GPU Path vs CPU Path

But it does not explain why DLC circle artifacts are visible with GPU path but not with CPU path. What circle artifacts ? In the posted image :?: Please have a look at the pictures below Edit in: https://forums.luxcorerender.org/viewtopic.php?f=5&t=430&p=6682#p6682 This is usually the result of som...
by Dade
Wed Oct 17, 2018 9:42 am
Forum: Development
Topic: Mac OS
Replies: 127
Views: 6808

Re: Mac OS

I have fought for a long time with AMD driver bugs, it is an incredible tedious process. Finding a work around requires a huge amount of tries and luck (if a workaround even exist). It may be not worth your time. Mix material is one of the few materials referencing other materials and it is exactly ...
by Dade
Tue Oct 16, 2018 7:07 pm
Forum: Finished Work
Topic: Whisky...never enough :-)
Replies: 4
Views: 184

Re: Whisky...never enough :-)

It is me or there are finger prints on glass ? Was it done in post pro ? Nice touch.
by Dade
Tue Oct 16, 2018 3:42 pm
Forum: Works in Progress
Topic: Different Works in Progress
Replies: 24
Views: 916

Re: Different Works in Progress

There may be be some space between window frame and the wall (i.e. the bright line on the ground).
by Dade
Tue Oct 16, 2018 3:38 pm
Forum: Development
Topic: Azure pipeline building, tasting and releasing
Replies: 5
Views: 184

Re: Azure pipeline building, tasting and releasing

P.S. Indeed, I discovered that claimed "unlimited run time" is limited to 60 minutes by default (!!!) however I should have found a setting to have a 360 minutes limit, testing right now. It works and 360 mins is something I can work with. BTW, daily builds will be available here: https://github.co...
by Dade
Tue Oct 16, 2018 11:43 am
Forum: Works in Progress
Topic: Test scences GPU Path vs CPU BiDir
Replies: 157
Views: 8732

Re: Irregular Data Node, GPU Path vs CPU Path

FarbigeWelt wrote:
Tue Oct 16, 2018 10:28 am
But it does not explain why DLC circle artifacts are visible with GPU path but not with CPU path.
What circle artifacts ? In the posted image :?:
by Dade
Mon Oct 15, 2018 10:22 pm
Forum: General Discussion
Topic: PBRT available online
Replies: 2
Views: 77

Re: PBRT available online

Thanks, it is the only version I don't have :D