Would you be willing to post the blend file of this one? I'd very much like to see how you set up all your materials etc. to achieve this effect.CodeHD wrote: Sat Dec 15, 2018 11:35 pm I now set up the lens system I showed in a previous post with v2.1beta3.
Search found 2 matches
- Tue Dec 18, 2018 10:23 pm
- Forum: User Support
- Topic: Realistic simulation of camera and laser
- Replies: 25
- Views: 22411
Re: Realistic simulation of camera and laser
- Tue Dec 11, 2018 10:47 pm
- Forum: User Support
- Topic: Realistic simulation of camera and laser
- Replies: 25
- Views: 22411
Realistic simulation of camera and laser
I'm hoping I can use LuxCoreRender/BlendLuxCore for some scientific work. I need to run a functional simulation (nothing super precise, just functional) for an optical system I'm hoping to build - lasers, refracting elements, cameras, etc.
As part of this, I need the camera to act like a physical ...
As part of this, I need the camera to act like a physical ...