Search found 472 matches

by CodeHD
Tue Jul 01, 2025 12:51 pm
Forum: Development
Topic: gamma correction influences luminance
Replies: 1
Views: 142

Re: gamma correction influences luminance

I could trace the this value (118 / 255) back to mentions of the norm ISO12232. Apparently the exposure of an 18% gray card shall lead to sRGB values of 118 after apoplying gamma 2.2, where (118/255)^2.2 approximately equals 0.18.

I did a test with Blenders default cube scene, rendered within ...
by CodeHD
Mon Jun 23, 2025 8:10 am
Forum: Development
Topic: POLL - v2.11 Development Priorities
Replies: 0
Views: 1001

POLL - v2.11 Development Priorities

Hi everyone,

This is the poll for new feature priorities, based on the previously collected ideas in this thread:
https://forums.luxcorerender.org/viewtopic.php?t=6667

We have decided to not put each individual feature up in the poll directly, but rather group items in a few categories. A feedback ...
by CodeHD
Thu Jun 19, 2025 11:03 am
Forum: News
Topic: LuxCoreRender now available on Patreon
Replies: 2
Views: 1010

Re: LuxCoreRender now available on Patreon

Thank you very much! :)
by CodeHD
Tue Jun 17, 2025 8:51 pm
Forum: News
Topic: LuxCoreRender now available on Patreon
Replies: 2
Views: 1010

LuxCoreRender now available on Patreon

Dear LuxCoreRender community,

As many of you know, BountySource, our previous donation platform, went out of business in 2023. Since then, the project has lacked a reliable way for users, artists, and contributors to support ongoing development and maintenance efforts.

After careful consideration ...
by CodeHD
Fri Jun 13, 2025 8:05 am
Forum: User Support
Topic: animation settings
Replies: 47
Views: 15390

Re: animation settings

I don't have experience with the BakeCPU engine yet either, so unfortunately I can't give any specific advice on this topic.
by CodeHD
Fri Jun 13, 2025 7:50 am
Forum: User Support
Topic: BiDir: Gap in Laser Beam wanders with Camera
Replies: 3
Views: 1261

Re: BiDir: Gap in Laser Beam wanders with Camera

It is not a new thing. I've also opened a GitHub Issue about it years ago:
https://github.com/LuxCoreRender/LuxCore/issues/216

I'm not sure what Dade referred to in there regarding this being fixed (no commits or anything were linked).

I'm aware of it, I would reopen that Issue if I can describe ...
by CodeHD
Tue Jun 10, 2025 10:37 am
Forum: Finished Work
Topic: FELIX Render + Luxcore gallery
Replies: 9
Views: 7794

Re: FELIX Render + Luxcore gallery

Thanks, I will put the examples on Discord then.
by CodeHD
Tue Jun 10, 2025 9:55 am
Forum: User Support
Topic: animation settings
Replies: 47
Views: 15390

Re: animation settings


It looks that I have solved the issue.


Very nice, thank you very much!
I'm currently working on another issue, but will try to test it later.

About sharing this fix, ideal at the moment would be to open a pull request on top of the branch "for_v2.11", the working branch for the next release ...
by CodeHD
Sat Jun 07, 2025 8:50 pm
Forum: User Support
Topic: [SOLVED] Can't get rid of CUDA error in Blender
Replies: 2
Views: 3111

Re: Can't get rid of CUDA error in Blender

The python bindings of LuxCore, "pyluxcore", which are used by BlendLuxCore, install the CUDA runtime compiler through a python package. Currently that is the latest version of this:
https://pypi.org/project/nvidia-cuda-nvrtc-cu12/#history

Currently, this will install CUDA 12.9.
According to the ...
by CodeHD
Fri Jun 06, 2025 12:45 pm
Forum: User Support
Topic: animation settings
Replies: 47
Views: 15390

Re: animation settings


Your renders look to me as if Camera>Tonemapper applied somehow with different settings.


I will take this into account in the bug report.

The fact that my two attempts leading to different results during the first try (where the cache is computed, not loaded), would suggest that it indeed may ...