Search found 468 matches

by CodeHD
Fri Jun 13, 2025 8:05 am
Forum: User Support
Topic: animation settings
Replies: 34
Views: 12108

Re: animation settings

I don't have experience with the BakeCPU engine yet either, so unfortunately I can't give any specific advice on this topic.
by CodeHD
Fri Jun 13, 2025 7:50 am
Forum: User Support
Topic: BiDir: Gap in Laser Beam wanders with Camera
Replies: 2
Views: 319

Re: BiDir: Gap in Laser Beam wanders with Camera

It is not a new thing. I've also opened a GitHub Issue about it years ago:
https://github.com/LuxCoreRender/LuxCore/issues/216

I'm not sure what Dade referred to in there regarding this being fixed (no commits or anything were linked).

I'm aware of it, I would reopen that Issue if I can describe ...
by CodeHD
Tue Jun 10, 2025 10:37 am
Forum: Finished Work
Topic: FELIX Render + Luxcore gallery
Replies: 9
Views: 6745

Re: FELIX Render + Luxcore gallery

Thanks, I will put the examples on Discord then.
by CodeHD
Tue Jun 10, 2025 9:55 am
Forum: User Support
Topic: animation settings
Replies: 34
Views: 12108

Re: animation settings


It looks that I have solved the issue.


Very nice, thank you very much!
I'm currently working on another issue, but will try to test it later.

About sharing this fix, ideal at the moment would be to open a pull request on top of the branch "for_v2.11", the working branch for the next release ...
by CodeHD
Sat Jun 07, 2025 8:50 pm
Forum: User Support
Topic: [SOLVED] Can't get rid of CUDA error in Blender
Replies: 2
Views: 2601

Re: Can't get rid of CUDA error in Blender

The python bindings of LuxCore, "pyluxcore", which are used by BlendLuxCore, install the CUDA runtime compiler through a python package. Currently that is the latest version of this:
https://pypi.org/project/nvidia-cuda-nvrtc-cu12/#history

Currently, this will install CUDA 12.9.
According to the ...
by CodeHD
Fri Jun 06, 2025 12:45 pm
Forum: User Support
Topic: animation settings
Replies: 34
Views: 12108

Re: animation settings


Your renders look to me as if Camera>Tonemapper applied somehow with different settings.


I will take this into account in the bug report.

The fact that my two attempts leading to different results during the first try (where the cache is computed, not loaded), would suggest that it indeed may ...
by CodeHD
Fri Jun 06, 2025 12:34 pm
Forum: User Support
Topic: animation settings
Replies: 34
Views: 12108

Re: animation settings

Thanks for the test scene. I can reproduce it in LuxCoreUI
- First time opening, it starts by computing Caustics Cache I get your first image as the result. A .pgi is created
- Second rendering, it starts immediately. I get your thrird image at the start. Seems like LuxcoreUI later crashed, maybe I ...
by CodeHD
Thu Jun 05, 2025 7:36 pm
Forum: User Support
Topic: animation settings
Replies: 34
Views: 12108

Re: animation settings

Hi,

I have done a brief search on the forum and in open Issues.
I could find an old topic by Sharlybg where Dade commented that it might be due to the periodic update:
https://forums.luxcorerender.org/viewtopic.php?p=30140#p30140

However, the config you posted indicates you have set it to "0", i.e ...
by CodeHD
Thu Jun 05, 2025 7:22 am
Forum: Finished Work
Topic: FELIX Render + Luxcore gallery
Replies: 9
Views: 6745

Re: FELIX Render + Luxcore gallery


Hi CodeHD, yes you have my permission. Only communicate me which are the pictures you want to publish so i give you the full credit details for each, architect, render artist, and so on.


Thanks!

To feature a few different scenes and styles, I would pick these:

Comunicazione_pardep_View 02_1 ...
by CodeHD
Sun Jun 01, 2025 1:49 pm
Forum: Finished Work
Topic: FELIX Render + Luxcore gallery
Replies: 9
Views: 6745

Re: FELIX Render + Luxcore gallery

Thank you for the big selection of really nice images.
And thanks for the continued support of FELIX render!

If I have your permission, I would place one or two of these in the gallery of our Discord channel as well for attention. (And link to this post for the remainder.)
Perhaps as well for our ...