Search found 461 matches

by epilectrolytics
Tue Jul 16, 2019 2:06 pm
Forum: User Support
Topic: control brightness of glass material for Diamond
Replies: 1
Views: 23

Re: control brightness of glass material for Diamond

If you want brighter diamonds you should try to darken all other materials in the scene (gold and ground) and then increase overall brightness via tone mapper.
by epilectrolytics
Tue Jul 16, 2019 1:30 pm
Forum: Works in Progress
Topic: Overpass
Replies: 4
Views: 70

Re: Overpass

Good choice of background and lighting and the train looks fun indeed!
by epilectrolytics
Sun Jul 14, 2019 8:01 pm
Forum: Development
Topic: Material/Texture rework in v2.3
Replies: 30
Views: 2311

Re: Material/Texture rework in v2.3

The recently added Disney shader could be upgraded to the newer version with refraction, SSS color etc for better compatibility with Cycles.
by epilectrolytics
Sun Jul 14, 2019 7:27 pm
Forum: Works in Progress
Topic: playing with caustics
Replies: 79
Views: 8286

Re: playing with caustics

I spoke too soon :?

Apparently it is Safari on my Mac that prevents me from high quality playback.
VP9 conversions are there in many resolutions and in Chrome I can choose them.
Screenshot.png
(Still h.265 looks a little better but is larger too.)
So Youtube is actually ok.
by epilectrolytics
Sun Jul 14, 2019 6:30 pm
Forum: Works in Progress
Topic: Different Works in Progress
Replies: 182
Views: 18434

Re: A Kitchen. Why to prefer Metropolis for openCL

Sobol as implemented currently produces scan line similar patterns. As assumed OIDN is not any fan of this Sobol-Lines too. OIDN develops more or less creative patterns instead of denoising the image. I switch to Metropolis: well distributed noise patterns. Even with as low as 250 samples, OIDN wil...
by epilectrolytics
Sun Jul 14, 2019 6:17 pm
Forum: Works in Progress
Topic: playing with caustics
Replies: 79
Views: 8286

Re: playing with caustics

Most people will just watch the low-quality video with the dropbox players though to save a bit of time. If you would upload to youtube/vimeo/etc. I could link your videos in our Blenderartists thread as promo material without having to fear that people get a bad impression just because of the drop...
by epilectrolytics
Fri Jul 12, 2019 4:49 pm
Forum: Works in Progress
Topic: ArtGlass Test Animation
Replies: 8
Views: 286

Re: ArtGlass Test Animation

BlendLuxCore-v2.1-mac64.zip (the latest daily build for Mac) That is sadly not going to work because you'd need a Mac version of v2.2beta2 which doesn't exist. I hope once 2.2 is ready for release our Mac maintainer will update from 2.1 release but in the meantime nothing has happened. You may ask ...
by epilectrolytics
Fri Jul 12, 2019 9:52 am
Forum: User Support
Topic: Luxmark 3.1
Replies: 6
Views: 192

Re: Luxmark 3.1

I have the binary installed on a MacPro 5,1 under Sierra, but as soon as I open it - it immediately starts the test on the default settings and the ball scene. On Sierra it doesn't work reliably on my MacBook (Intel Iris Pro & nVidiaGT750M) either, but on High Sierra with nVidia web-drivers install...
by epilectrolytics
Thu Jul 11, 2019 6:44 pm
Forum: Works in Progress
Topic: playing with caustics
Replies: 79
Views: 8286

Re: playing with caustics

Probably Sladjan Ristic, credited here?
by epilectrolytics
Thu Jul 11, 2019 4:30 pm
Forum: Works in Progress
Topic: playing with caustics
Replies: 79
Views: 8286

Re: playing with caustics

I will put something together and upload it to my old dormant Youtube channel. But that will take some time, I just checked my material and it is all different resolutions and frame rates and stuff, I'll have to rerender certain clips probably. BTW who created the classroom scene in the master repos...