Search found 5 matches
- Mon Aug 13, 2018 8:28 pm
- Forum: User Support
- Topic: "Developing" .flm files/opening netrenders
- Replies: 6
- Views: 3347
Re: "Developing" .flm files/opening netrenders
One additional question: My scene seems to get darker the longer I render when I convert with ./cmd.py -o /tmp/prism.exr -s '/tmp/00001.flm' (Tried with and without the -s parameter / in pyluxcoremerge directory) Also the log output is kind of strange: [MainThread][2018-08-13 22:19:08,233] [LuxCore]...
- Mon Aug 13, 2018 8:01 pm
- Forum: User Support
- Topic: "Developing" .flm files/opening netrenders
- Replies: 6
- Views: 3347
Re: "Developing" .flm files/opening netrenders
You can use pyluxcoretools "merge" to manipulate films in various way. It is a command line tool included in stand-alone version. I'm not sure if for "develop" you mean writing code, the merge sources are here: https://github.com/LuxCoreRender/LuxCore/blob/master/src/pyluxcoreto...
- Mon Aug 13, 2018 4:00 pm
- Forum: User Support
- Topic: "Developing" .flm files/opening netrenders
- Replies: 6
- Views: 3347
"Developing" .flm files/opening netrenders
Hello, I'm playing with rendering of prisms for nice rendering of dispersion and just rendered on multiple nodes in my home network today to get a decent resolution testfile. The scene was build in blender and I exported as a binary file. Lux ignored the setting of multilayer exr as the output forma...
- Wed Jul 04, 2018 8:39 am
- Forum: User Support
- Topic: Spectral rendering and color management questions
- Replies: 8
- Views: 5450
Re: Spectral rendering and color management questions
Ok, thank you. Read about spectral rendering without too much information on it but thought it meant that Lux can now work fully spectral. However, how about my questions regarding color management? Especially as it matters for the part where we go spectral and back.
- Tue Jul 03, 2018 6:14 am
- Forum: User Support
- Topic: Spectral rendering and color management questions
- Replies: 8
- Views: 5450
Spectral rendering and color management questions
Hello, I'm currently playing with LuxCoreRender to render glass and try to do some tests to simulate real world image data(camera data). One of the core features I want to try with Lux is spectral rendering for better rendering of dispersion and some testing with spectra rendering in general. Now I ...