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by Rsharma
Thu Aug 27, 2020 9:23 pm
Forum: Development
Topic: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)
Replies: 19
Views: 24569

Re: Histogram-preserving Blending for Randomized Texture Tiling (aka Procedural stochastic texturing)



This research is from Brent Burley and Eric Heitz not Benedict.
http://jcgt.org/published/0008/04/02/
https://eheitzresearch.wordpress.com/722-2/
Please credit them.


I credited the right paper but the wrong author. I was assuming the author of the WebGL demo was the same of the paper ...