Search found 5 matches
- Mon Jun 25, 2018 5:55 pm
- Forum: User Support
- Topic: Shadows
- Replies: 1
- Views: 1883
Shadows
Is there a way to ignore light sources for a specific object? Basically I have a scene containing 2 light sources. I have two cubes and I want one of them to cast no shadows at all, and the other should only cast shadows for 1 of the two light sources. (I want to achieve some perspective shadow on a...
- Mon Jun 18, 2018 7:22 pm
- Forum: User Support
- Topic: Caustics / Dispersion of Light
- Replies: 7
- Views: 8002
Re: Caustics / Dispersion of Light
Thanks again!
Probably this works only with the laser?
I tried it with the sunlight before
Probably this works only with the laser?
I tried it with the sunlight before
- Mon Jun 18, 2018 6:18 pm
- Forum: User Support
- Topic: Caustics / Dispersion of Light
- Replies: 7
- Views: 8002
Re: Caustics / Dispersion of Light
Thanks for your help!
I was just playing arround and basically tried to rebuild the scene from here:
https://blender.stackexchange.com/a/81040/57982
Maybe you can reproduce the rendered image from this post?
I was just playing arround and basically tried to rebuild the scene from here:
https://blender.stackexchange.com/a/81040/57982
Maybe you can reproduce the rendered image from this post?
- Mon Jun 18, 2018 6:01 pm
- Forum: User Support
- Topic: Caustics / Dispersion of Light
- Replies: 7
- Views: 8002
Re: Caustics / Dispersion of Light
I tried what you said, but I can't achieve a result like this :/
https://i.stack.imgur.com/5vFCQ.jpg
https://i.stack.imgur.com/5vFCQ.jpg
- Mon Jun 18, 2018 5:28 pm
- Forum: User Support
- Topic: Caustics / Dispersion of Light
- Replies: 7
- Views: 8002
Caustics / Dispersion of Light
Hey! I wanted to render some kind of caustics and was curious about the dispersion of light too. I wanted to know how I can achieve something like this in LuxCoreRender https://blender.stackexchange.com/questions/27805/whats-going-wrong-with-my-luxrender-prism https://zeealpal.deviantart.com/art/Sim...