Windows 10 / blender 2.83.6 / BlendLuxcore (build this day) / driver Nvidia 456.38
Hi,
I see the same crash situations (ex: switch between solid and render) with the default cube.
Is there a solution to solve these problems, please ?
Thanks so much.
Search found 13 matches
- Sun Oct 11, 2020 6:31 pm
- Forum: User Support
- Topic: Luxcore Optix crash investigation
- Replies: 19
- Views: 6991
- Mon Apr 27, 2020 5:13 pm
- Forum: Development
- Topic: PATHGPU with OpenCL and CUDA support
- Replies: 78
- Views: 38380
Re: PATHGPU with OpenCL and CUDA support
I've downloaded latest build and run it. It shows me on the Blender scene: Cant compile. Nvrct_builtins64_101 not installed. What does mean? Specs: C2Q Q6600 and Gtx 1060 6gb The file Nvrct_builtins64_101 is in [bin] repertory of BlendLuxCore. One possibility is to define a new PATH and add the rep...
- Wed Apr 22, 2020 1:17 pm
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 7146
- Wed Apr 22, 2020 1:15 pm
- Forum: Tutorials, Tips and Tricks
- Topic: Tutoriel luxcore français
- Replies: 2
- Views: 3614
Re: Tutoriel luxcore français
Bonjour,
Merci a toi pour ce partage. Cela va être très utile!
Merci a toi pour ce partage. Cela va être très utile!
- Tue Apr 21, 2020 4:15 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
With Photon Count (Millions) 10 to 3, Result is good (noisy), time render is 04:44:55. I appreciate your videos. Also, If you make videos in French, I would be happy to follow them to fully understand the engine parameters. The light with LuxCoreRender is awesome. Have a good day and Thanks for your...
- Tue Apr 21, 2020 4:02 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
Yes,
With Brute Force Radius Scale 8 to 2 : Result is good with less noisy than original, Render Time is 5:07:08
With Brute Force Radius Scale 2 to 1 : Result is good with less noisy than original, Render Time is 5:08:67 (same quality compare with value 2)
With Brute Force Radius Scale 8 to 2 : Result is good with less noisy than original, Render Time is 5:07:08
With Brute Force Radius Scale 2 to 1 : Result is good with less noisy than original, Render Time is 5:08:67 (same quality compare with value 2)
- Tue Apr 21, 2020 3:06 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
BYOB, Sharlybg, Thanks for your feedback and way of improvements. At first, I try without Direct Light Sampling cache => render time is 5:05:85 At second, I try: - without add light tracing - 98% white shadow color for glass shader - PhotonGI Cache with Photon Depth = 3 (vs 8). Is not possible for m...
- Mon Apr 20, 2020 4:58 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
Yes, I understand: x : activate OpenCL x Light Paths (default setting) Add Light Tracing (default setting) Clamping : max Brightness: 0.70 (value suggested) x LuxCoreDenoiser OIDN - 6000 x LuxCore Halt conditions 150 samples x LuxCore Caches: x PhtonGI Cache (default setting) x Environnement Light C...
- Mon Apr 20, 2020 3:55 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
Yes,
For the last picture, i use the sky mode with a sun. The gain is 0.0002 for the light.
The halt conditions is 150 samples (approx. 4 min on GTX960M) + denoiser.
Texture Concrete is 8k.
Blender 2.82 + LuxCoreRender 2.4 alpha
- Mon Apr 20, 2020 2:56 pm
- Forum: Finished Work
- Topic: First Try
- Replies: 17
- Views: 8478
Re: First Try
Lacilaci, Sharlybg, Thanks so much for encouragement !