Search found 35 matches

by BruceXu
Thu Sep 02, 2021 2:07 am
Forum: Development
Topic: blender 3.0 and USD
Replies: 7
Views: 5679

Re: blender 3.0 and USD

Harvester wrote: Thu Aug 26, 2021 5:46 pm Have you watched this? It migh be of interest.

https://youtu.be/OQEcxue4xp0
oh, thank you
by BruceXu
Wed Aug 25, 2021 8:53 am
Forum: Development
Topic: blender 3.0 and USD
Replies: 7
Views: 5679

blender 3.0 and USD

Recently I was developing usd and wanted to use luxcore as its renderer.
I was concerned that blender 3.0 has enhanced usd support, so I was wondering if we have any plans for blender 3.0 support.
by BruceXu
Thu Jun 24, 2021 11:17 am
Forum: Development
Topic: Questions about SchlickBSDF_CoatingF
Replies: 0
Views: 3833

Questions about SchlickBSDF_CoatingF

Why don't you multiply cosi here?
like this factor / (4.f * coso * cosi)

Code: Select all

if (!fromLight)
		factor = factor / (4.f * coso) +
				(mbounce ? cosi * Clamp((1.f - G) / (4.f * coso * cosi), 0.f, 1.f) : 0.f);
Because here's the formula for microsurfaces.
BRDF = F * D * G / (4 * cosi * coso)
by BruceXu
Mon Jun 21, 2021 9:07 am
Forum: User Support
Topic: linux compile error
Replies: 5
Views: 3014

Re: linux compile error

ok,I've solved the problem.
Use the following metho,remove the libwebp-dev:
https://github.com/LuxCoreRender/LinuxCompile/issues/1
by BruceXu
Mon Jun 21, 2021 7:39 am
Forum: User Support
Topic: linux compile error
Replies: 5
Views: 3014

Re: linux compile error

mv: cannot stat 'libOpenImageIO.a': No such file or directory !!! openimageio installation failed --------------------- Do I need to download a libOpenImageIO.a file separately? Are you following the procedure described here (https://github.com/LuxCoreRender/LinuxCompile) ? e, i am back I've had so...
by BruceXu
Thu Jun 17, 2021 9:33 am
Forum: User Support
Topic: linux compile error
Replies: 5
Views: 3014

Re: linux compile error

mv: cannot stat 'libOpenImageIO.a': No such file or directory !!! openimageio installation failed --------------------- Do I need to download a libOpenImageIO.a file separately? Are you following the procedure described here (https://github.com/LuxCoreRender/LinuxCompile) ? Thank you for your reply...
by BruceXu
Thu Jun 17, 2021 8:47 am
Forum: User Support
Topic: linux compile error
Replies: 5
Views: 3014

linux compile error

mv: cannot stat 'libOpenImageIO.a': No such file or directory
!!! openimageio installation failed

---------------------
Do I need to download a libOpenImageIO.a file separately?
by BruceXu
Fri Apr 30, 2021 2:02 am
Forum: Development
Topic: Light and shadow jitter between frames
Replies: 3
Views: 2824

Light and shadow jitter between frames

I have a non-closed scene where there are 4 to 5 area light. When I render an animation, I find that the frame-to-frame jitters are severe. Is there any good way to avoid this problem?
by BruceXu
Tue Mar 30, 2021 1:25 am
Forum: Development
Topic: bake engine
Replies: 4
Views: 2913

Re: bake engine

Here it is. https://github.com/LuxCoreRender/LuxCore/blob/master/src/slg/engines/bakecpu/bakecputhread.cpp +279~285 Notice the: const Vector sampledDir = bsdf.GetFrame().ToWorld(localSampledDir); It works in local frame and, in the local frame, Z+ is always geometryN. :D :D :D I see, thank you.
by BruceXu
Mon Mar 29, 2021 12:59 pm
Forum: Development
Topic: bake engine
Replies: 4
Views: 2913

Re: bake engine

In the code of bakecpu/lightmap, when calculating the next ray, why does the sampling direction not need to be adjusted based on the sign of calculation result about dot(sampledDir, geometryN)? Where exactly, do you mean the BSDF::Evaluate() ? Here it is. https://github.com/LuxCoreRender/LuxCore/bl...