Search found 47 matches

by jgrover110
Thu Jul 30, 2020 11:16 am
Forum: Development
Topic: Camera non uniform bokeh support
Replies: 31
Views: 19418

Re: Camera non uniform bokeh support

Longitudinal chromatic aberration needs that colour fringing around the bokeh, and for it to shift depending on the distance from the focal point. Hopefully this is possible as the effect is very realistic
by jgrover110
Sat Jul 25, 2020 10:38 am
Forum: User Support
Topic: Complex Anisotropic Texture
Replies: 5
Views: 3079

Re: Complex Anisotropic Texture

There is a poliigon texture that will do just this.
https://www.poliigon.com/texture/metal- ... radial-001
I've only seen it used in cycles so I'm not sure if it can be done the same in LuxCore
by jgrover110
Fri Jul 24, 2020 7:19 pm
Forum: Development
Topic: Camera non uniform bokeh support
Replies: 31
Views: 19418

Re: Camera non uniform bokeh support

Is it possible to create an oval aperture for anamorphic bokeh? I can add an option for anisotropic bokeh :idea: Done: scene.camera.bokeh.blades = 64 scene.camera.bokeh.distribution.type = UNIFORM scene.camera.bokeh.scale.x = 1 scene.camera.bokeh.scale.y = 3 bokeh4.jpg Thank you! :D
by jgrover110
Thu Jul 23, 2020 1:55 pm
Forum: Development
Topic: Camera non uniform bokeh support
Replies: 31
Views: 19418

Re: Camera non uniform bokeh support

Is it possible to create an oval aperture for anamorphic bokeh?
by jgrover110
Wed Jul 15, 2020 9:48 am
Forum: User Support
Topic: Caustic issues
Replies: 3
Views: 2199

Re: Caustic issues

These issues persist when using 2.83
This isn't an issue with blender, it's an issue with LuxCore
by jgrover110
Mon Jul 13, 2020 10:51 am
Forum: User Support
Topic: Caustic issues
Replies: 3
Views: 2199

Caustic issues

I've got 2 issues when trying to render caustics with the cache and light tracing. First issue is the fireflies. These paths really should be disabled because the caustics are handled by both the cache and light tracing, but there presence make my renders basically unusable. Second issue is that the...
by jgrover110
Mon Jul 13, 2020 10:39 am
Forum: User Support
Topic: HDRi and Light Tracing
Replies: 41
Views: 17158

Re: HDRi and Light Tracing

After upgrading my GPU to a 2060 KO, the issue has gone away. This pretty much confirms an issue with the RX 570. Maybe its to do with the polaris architecture? I know cycles have had issues when using OpenCL 2.0 with those cards. I've got other issues with rendering but I'll open another thread abo...
by jgrover110
Sun Jun 28, 2020 7:41 pm
Forum: News
Topic: LuxCoreRender v2.4beta1 released
Replies: 16
Views: 26297

Re: LuxCoreRender v2.4beta1 released

Damn that's a long list :o
by jgrover110
Sat Apr 25, 2020 7:26 pm
Forum: User Support
Topic: Anamorphic bokeh simulation
Replies: 9
Views: 4929

Re: Anamorphic bokeh simulation

Aperture controls similar to Indigo would be a really cool feature for the future.

https://vimeo.com/216523915
by jgrover110
Mon Apr 13, 2020 8:41 pm
Forum: User Support
Topic: HDRi and Light Tracing
Replies: 41
Views: 17158

Re: HDRi and Light Tracing

From my testing, I have the same issue with the standalone build as the blender addon. If you are unable to reproduce it, then this must be an issue with my system. The best I can do it describe the issue I am having and investigate what I believe to be the problem. From what I can see, the problem ...