thanks for the help and details, it was quite easy fix thanks to you. I put distant size to 0 and it worked instantly. all clear now :)
the laser light i will give it a try, could be useful probably for something even more sharp, but i want to really simulate the sun to see if that would work well ...
Search found 3 matches
- Wed Jul 23, 2025 7:00 pm
- Forum: User Support
- Topic: LuxCore + Sun = no shadow ?
- Replies: 4
- Views: 15795
- Wed Jul 23, 2025 4:24 pm
- Forum: User Support
- Topic: LuxCore + Sun = no shadow ?
- Replies: 4
- Views: 15795
Re: LuxCore + Sun = no shadow ?
thanks for your answer CodeHD
side note, actually i saw this post of yours (https://forums.luxcorerender.org/viewtopic.php?t=943) and this is what motivated me to post my question here :)
so i removed the sun, added a new one, and with sun type = sun, i indeed see the cat now, thanks for that ...
side note, actually i saw this post of yours (https://forums.luxcorerender.org/viewtopic.php?t=943) and this is what motivated me to post my question here :)
so i removed the sun, added a new one, and with sun type = sun, i indeed see the cat now, thanks for that ...
- Wed Jul 23, 2025 2:48 pm
- Forum: User Support
- Topic: LuxCore + Sun = no shadow ?
- Replies: 4
- Views: 15795
LuxCore + Sun = no shadow ?
Hi all,
i have an object, matte, simple square (note that the same issue happens to me with the real purpose of my tests, which is with a glass object, to see the caustic shadows).
when i use a spot light, i get shadows (though the scene is dark).
when I use a sun, no shadows at all... (and scene ...
i have an object, matte, simple square (note that the same issue happens to me with the real purpose of my tests, which is with a glass object, to see the caustic shadows).
when i use a spot light, i get shadows (though the scene is dark).
when I use a sun, no shadows at all... (and scene ...