Search found 68 matches

by zuljin3d
Thu May 27, 2021 10:21 am
Forum: Computer Graphic News
Topic: Unreal Engine 5 alpha aviable
Replies: 7
Views: 952

Re: Unreal Engine 5 alpha aviable

I agree it looks unnatural, I would even say eevee with proper settings will look better.
The future is still for honest path tracing and AI denoising :roll:
by zuljin3d
Thu May 20, 2021 4:41 pm
Forum: Development
Topic: New OIDN 1.4 with new features and better detail preservation
Replies: 28
Views: 1924

Re: New OIDN 1.4 with new features and better detail preservation

excellent result :o
perhaps now animations on small samples will not flicker :!:
by zuljin3d
Sun Apr 18, 2021 7:35 pm
Forum: Finished Work
Topic: The Green House Pool
Replies: 5
Views: 1303

Re: The Green House Pool

looks great
by zuljin3d
Mon Apr 12, 2021 5:50 pm
Forum: News
Topic: LuxCoreRender v2.5
Replies: 8
Views: 2226

Re: LuxCoreRender v2.5

Great news, thank you
by zuljin3d
Tue Mar 09, 2021 2:40 pm
Forum: Development
Topic: OIDN new version Out
Replies: 27
Views: 6222

Re: OIDN new version Out

1.3 oidn is impressive!
Now there is no problem with blurred areas on some textures with details
by zuljin3d
Tue Mar 09, 2021 1:58 pm
Forum: Finished Work
Topic: Sample shader glass
Replies: 10
Views: 2614

Re: Sample shader glass

Looks great :o
by zuljin3d
Tue Mar 09, 2021 1:50 pm
Forum: Development
Topic: OIDN new version Out
Replies: 27
Views: 6222

Re: OIDN new version Out

AndreasResch wrote:
Tue Mar 09, 2021 1:38 pm
The problem seems to be 2.83 here. In 2.83 it doesn't work for me neither. It does in 2.91 and 2.92.
Yep, I confirm on 2.92 everything works fine, thanks
by zuljin3d
Tue Mar 09, 2021 1:26 pm
Forum: Development
Topic: OIDN new version Out
Replies: 27
Views: 6222

Re: OIDN new version Out

maybe it doesn't work in 2.83 blender version