not by
sacrificing lof of quality but by being more efficient in the way you reach this level.
And such solution have its audiences.
I agree completely. I think accelerating the bidirectional raytracing for maximum quality and realism would be the "marketing" direction appreciated by most of ...
Search found 20 matches
- Tue Jan 11, 2022 5:23 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 43665
- Sat Jan 08, 2022 4:27 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 43665
Re: Some general questions about the terminology
features LuxCore has and Cycles doesn't (light tracing, metropolis, photon mapping, BiDir, etc.)
The light tracing option is very interesting. If I set the "Glossiness Threshold" to 1 does that mean LuxCore would use the "Light Tracing" method for the entire scene tracing all the rays in the ...
- Thu Jan 06, 2022 11:14 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 43665
Re: Some general questions about the terminology
CodeHD, Thank you much for the detailed response! It is very useful and appreciated.
"Path tracing" is inverse, starts at the camera and ends at the light. This works because (geometric) light paths are reversible.
My understanding is that even the most simple examples of basic shading in the ...
"Path tracing" is inverse, starts at the camera and ends at the light. This works because (geometric) light paths are reversible.
My understanding is that even the most simple examples of basic shading in the ...
- Thu Jan 06, 2022 4:22 pm
- Forum: General Discussion
- Topic: Some general questions about the terminology
- Replies: 11
- Views: 43665
Some general questions about the terminology
I trying to get a better understanding of the terminology used for differentiating the capabilities of different 3D rendering software - ray tracing vs path tracing, physically-based vs non-physical, spectral vs nonspectral, etc.
For example, both Cycles and Luxcore use path tracing, both are ...
For example, both Cycles and Luxcore use path tracing, both are ...
- Mon Sep 20, 2021 1:24 am
- Forum: User Support
- Topic: Nvidia RTX A4000 for LuxCore
- Replies: 4
- Views: 4180
Re: Nvidia RTX A4000 for LuxCore
Professional GPUs are usually very expansive (and a lot more expansive than the gaming GPUs with the same hardware capabilities).
That used to be the case in the past but not in the current market. The GPU shortage did not affect much the prices of the "Pro" cards because they are not used for ...
- Sun Sep 19, 2021 5:02 pm
- Forum: User Support
- Topic: Nvidia RTX A4000 for LuxCore
- Replies: 4
- Views: 4180
Nvidia RTX A4000 for LuxCore
I am considering getting an RTX A4000.
It is a "pro" card, compared to the GeForce line it has slightly different hardware and completely different drivers.
Would LuxCore benefit from the specifics of its "professional" hardware architecture and the special drivers?
I mean anything else besides ...
It is a "pro" card, compared to the GeForce line it has slightly different hardware and completely different drivers.
Would LuxCore benefit from the specifics of its "professional" hardware architecture and the special drivers?
I mean anything else besides ...
- Tue Jun 09, 2020 5:02 pm
- Forum: User Support
- Topic: Performance Radeon Pro vs Nvidia RTX
- Replies: 16
- Views: 9941
Re: Performance Radeon Pro vs Nvidia RTX
So why not consider Render Farm
I checked the price calculator of render.st and unfortunately, it doesn't look very promising. See the attached image.
I am working on a jewelry product catalog for about 500 products. The scenes are super simple. A single image renders for about 7m. I expect one ...
I checked the price calculator of render.st and unfortunately, it doesn't look very promising. See the attached image.
I am working on a jewelry product catalog for about 500 products. The scenes are super simple. A single image renders for about 7m. I expect one ...
- Tue Jun 09, 2020 4:21 pm
- Forum: User Support
- Topic: Performance Radeon Pro vs Nvidia RTX
- Replies: 16
- Views: 9941
Re: Performance Radeon Pro vs Nvidia RTX
I've never used a render farm before. It is a good idea, I'll try them.
Thanks for the Links!
- Tue Jun 09, 2020 1:22 pm
- Forum: User Support
- Topic: Performance Radeon Pro vs Nvidia RTX
- Replies: 16
- Views: 9941
Re: Performance Radeon Pro vs Nvidia RTX
I didn't know, thanks for the advice!
That is what I have right now and it is OK for still images. I was planning on rendering some high-res animations, but they will have to wait.
- Tue Jun 09, 2020 12:35 pm
- Forum: User Support
- Topic: Performance Radeon Pro vs Nvidia RTX
- Replies: 16
- Views: 9941
Re: Performance Radeon Pro vs Nvidia RTX
CUDA is already implemented and available
I meant stable, official release :) The one I downloaded about a week ago was crashing every time I tried to turn on the preview or the renderer so I couldn't test the speed.
If it already runs stable on some machines do you have any impressions on how ...
I meant stable, official release :) The one I downloaded about a week ago was crashing every time I tried to turn on the preview or the renderer so I couldn't test the speed.
If it already runs stable on some machines do you have any impressions on how ...