Search found 249 matches

by juangea
Thu May 13, 2021 1:35 pm
Forum: Development
Topic: Scene texture maps resize policy
Replies: 4
Views: 108

Re: Scene texture maps resize policy

This is amazing :)

I’m eager to see other policies :)
by juangea
Thu May 13, 2021 1:31 pm
Forum: Development
Topic: Would it be possible to get Alpha on Glass Materials?
Replies: 23
Views: 403

Re: Would it be possible to get Alpha on Glass Materials?

I agree, this is a very good change, a lot of times we are forced to use Architechtural to get alpha, and we prefer the aspect of the no -architectural glass, with this that situation won’t happen anymore, may not be as “exact”, but it’s much more useful :) Besides, a displacement pass (refraction) ...
by juangea
Sun May 09, 2021 11:44 am
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Re: Fully empty scene takes 1.07Gb of VRam... broken?

ok, you are totally right, I just re-tested it and yes, a fullyk empty scene without anything with the 2080Ti, without the 970 gives me 950Mb of Vram. May be a good idea to have some kind of multiplier or setting as an advanced option to tune in that, just because sometime maybe you prefer to have a...
by juangea
Sat May 08, 2021 4:42 pm
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Re: Fully empty scene takes 1.07Gb of VRam... broken?

In this test, 959Mb were used, here is the log: Read blend: X:\cr_7villas\Blender\Scenes\7villas_base_test_EMPTY.blend ================================================== [Engine/Final] Rendering layer "View Layer" [Exporter] Creating session [SDL][31.906] Define ImageMap: NamedObject [SDL][31.906] C...
by juangea
Sat May 08, 2021 2:33 pm
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Re: Fully empty scene takes 1.07Gb of VRam... broken?

Ok, I’m out but I’ll post it later 👍
by juangea
Sat May 08, 2021 12:49 pm
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Re: Fully empty scene takes 1.07Gb of VRam... broken?

Then there is something related to my system, because others have tested it in their systems and says that it takes 500 or 600Mb for them, but in my system it takes 1Gb, however a fully empty scene takes 1Gb, here is a picture: blender_vEgNXsOfXQ.png And here is a picture of a newly created .blend: ...
by juangea
Sat May 08, 2021 8:13 am
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Re: Fully empty scene takes 1.07Gb of VRam... broken?

But I’m talking about VRAM during render, no file size, besides I deleted everything, in that version some como nodes were still there, but on discord I uploaded another version without those, still 1Gb of VRAM, something is happening there but I don’t know what :S
by juangea
Fri May 07, 2021 7:36 pm
Forum: User Support
Topic: Fully empty scene takes 1.07Gb of VRam... broken?
Replies: 12
Views: 306

Fully empty scene takes 1.07Gb of VRam... broken?

I was debugging one of our scenes (the exterior I showed before) and then I realized something weird was happening, after emptying and cleaning EVERYTHING in the scene, it takes 1.07Gb of Vram to render it. A new scene takes 270Mb, but for some reason this scene takes 1.07Gb, no caches enabled, noth...
by juangea
Fri May 07, 2021 6:31 pm
Forum: User Support
Topic: No "latest build" for linux on git?
Replies: 3
Views: 110

Re: No "latest build" for linux on git?

Awesome, thanks!