Search found 4 matches

by pafurijaz
Mon Dec 23, 2019 8:21 am
Forum: User Support
Topic: Water ocean
Replies: 6
Views: 4151

Re: Water ocean

create a cube instead of a plane, and put a white color for the transmission, add a homogeneous volume, make the absorption color blue, adjust density of scattering Thanks thanks for the shader info. I will try this, but my goal was a simple plane without thickness and with a wave made procedural i...
by pafurijaz
Mon Dec 23, 2019 8:15 am
Forum: User Support
Topic: Water ocean
Replies: 6
Views: 4151

Re: Water ocean

Fox wrote: Mon Dec 23, 2019 3:10 am I made sample file with ocean modifier, it's 1000m x 1000m and 10m deep
Hi i know well ocean modifier but is bit heavy and but i didn't find a way to use foam information inside Lux..
Anyway thanks.
by pafurijaz
Sun Dec 22, 2019 7:23 pm
Forum: User Support
Topic: Water ocean
Replies: 6
Views: 4151

Water ocean

HI to all, I'm working with yacht development with Blender, and I'm involved with a nice opportunity to make something with Luxcore, but I'm totally a newbie even I know well this render engine, but never used for a real work only simple test. Now I have the necessity to simulate the ocean but with ...
by pafurijaz
Wed Apr 04, 2018 8:21 pm
Forum: Development
Topic: New Website
Replies: 50
Views: 41944

Re: New Website

Compliments to developer, this version a change the game and I think it will be a thorn in the side to many rendering engine, really a significant improvement in speed and integration with Blender, I had left Luxrender for some time , but I still installed the latest version even if never used for v...