Search found 4 matches
- Mon Dec 23, 2019 8:21 am
- Forum: User Support
- Topic: Water ocean
- Replies: 6
- Views: 4232
Re: Water ocean
create a cube instead of a plane, and put a white color for the transmission, add a homogeneous volume, make the absorption color blue, adjust density of scattering Thanks thanks for the shader info. I will try this, but my goal was a simple plane without thickness and with a wave made procedural i...
- Mon Dec 23, 2019 8:15 am
- Forum: User Support
- Topic: Water ocean
- Replies: 6
- Views: 4232
- Sun Dec 22, 2019 7:23 pm
- Forum: User Support
- Topic: Water ocean
- Replies: 6
- Views: 4232
Water ocean
HI to all, I'm working with yacht development with Blender, and I'm involved with a nice opportunity to make something with Luxcore, but I'm totally a newbie even I know well this render engine, but never used for a real work only simple test. Now I have the necessity to simulate the ocean but with ...
- Wed Apr 04, 2018 8:21 pm
- Forum: Development
- Topic: New Website
- Replies: 50
- Views: 45632
Re: New Website
Compliments to developer, this version a change the game and I think it will be a thorn in the side to many rendering engine, really a significant improvement in speed and integration with Blender, I had left Luxrender for some time , but I still installed the latest version even if never used for v...