Search found 11 matches

by Fox
Tue Jun 12, 2018 3:10 pm
Forum: User Support
Topic: Weak Caustics with BiDir, Path Caustics ok
Replies: 21
Views: 997

Re: Weak Caustics with BiDir, Path Caustics ok

Using Sun & HDRI together changes colors drastically (I assume its sun's color temperature fault, as other 'white' lights work correctly). Would be nice if suns color was 'over writable' with custom option (yes, Light Groups offer such option, just not intuitive). Distant (Sun) does fine but produc...
by Fox
Wed Jun 06, 2018 2:39 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

I see, thank you BYOB.
by Fox
Tue Jun 05, 2018 8:06 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

I think i got the render not stopping issue sorted out with editing the final.py file From FAST_REFRESH_DURATION = 0 if engine.is_animation else 5 to FAST_REFRESH_DURATION = 0 if engine.is_animation else 0 Also got the Blender UI silky smooth with minimum = 4 if is_big_image else 1 maximum = 16 to m...
by Fox
Mon Jun 04, 2018 12:14 am
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

Another run now with metropolis and path the system runs out of memory 200Gb ish. Random worked.
by Fox
Sun Jun 03, 2018 10:58 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

Didn't see anything suspicious in console and the render canceled successfully this time, no glue what is going on.
Anyways the blender ui feels snappier with latest blendluxcore build.
by Fox
Sun Jun 03, 2018 10:20 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

The scene is using 80GB yes and i have 128GB installed.
When i cancel the render the Blender memory use drops below 4GB and is stuck at there CPU at 6-8 %, this is little strange because when i open blend file the memory use is 30GB. No swapping, PC is very much responsive.
by Fox
Sun Jun 03, 2018 8:58 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

Tested simple cube scene same lighting and resolution. I hit the cancel and the refreshing film text comes up and then the render is canceled.
So my scene must be bad, it's polygon heavy maybe that's it (for blender 20-30 GB and when i start render then another 50GB).
by Fox
Sun Jun 03, 2018 8:11 pm
Forum: News
Topic: LuxCoreRender v2.1alpha1 released
Replies: 17
Views: 1595

Re: LuxCoreRender v2.1alpha1 released

I'm running the BlendLuxCore-v2.1alpha1-win64.zip version.
When i cancel render the blender is at Canceling... and the windows blue circle is spinning. CPU is stuck at 8% for 10 minutes, is it doing something?
Denoiser is disabled.
by Fox
Wed May 16, 2018 8:38 pm
Forum: User Support
Topic: rrcontinueprob
Replies: 2
Views: 135

Re: rrcontinueprob

I decreased the path depth, got good 10 x speedup.
by Fox
Wed May 16, 2018 5:23 pm
Forum: User Support
Topic: rrcontinueprob
Replies: 2
Views: 135

rrcontinueprob

Is there rrcontinueprob option somewhere in BlendLuxCore 2.0?