Search found 65 matches

by Continuum
Sun Jul 11, 2021 2:50 pm
Forum: General Discussion
Topic: Adopting LuxCore
Replies: 22
Views: 11606

Re: Adopting LuxCore

How To Create a Professional Quality Wine Commercial In Deep FX Studio

https://www.youtube.com/watch?v=RNDymnAgXYI
vlcsnap-2021-07-11-16h17m29s677.png
by Continuum
Sun Jun 27, 2021 10:00 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Re: Red Wine

TAO wrote:
Sun Jun 27, 2021 1:56 pm
Continuum wrote:
Sun Jun 27, 2021 1:16 pm
For some strange reason I am having trouble visiting the forums without a VPN, is anyone else having this issue?
No. you always can check this kind of issues with https://downforeveryoneorjustme.com/
Okay thanks for the tip. It is working now, must have been a network problem.
by Continuum
Sun Jun 27, 2021 1:16 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Re: Red Wine

I get the feeling that the normals on the inside of the cup are reversed. causing a strange refraction. i think that it feels more like a layer of air. that the liquid is smaller than the glass giving some strange results I think Sharlybg covered that in one of his videos, I believe the liquid mesh...
by Continuum
Fri Jun 25, 2021 9:55 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Re: Red Wine

Nope, normal's are perfectly fine double checked. Its not perfect, but I like it the way it is. It demonstrates what it is selling well. I'm sure a better artist can get better results, but that is not the point of the piece, or a limitation of the tools.
by Continuum
Fri Jun 25, 2021 3:59 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Re: Red Wine

It looks excellent to me, it fits the mood of the scene.The refractive index values are real world. I personally like it. The animation is excellent (maybe embedded mp4 tags should be enabled for small files? Any way posting that on Youtube later,there is a short clip here also https://www.artstatio...
by Continuum
Fri Jun 25, 2021 1:31 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Re: Red Wine

Simulated & Rendered in Deep FX Studio
Image
by Continuum
Thu Jun 24, 2021 7:10 pm
Forum: Finished Work
Topic: Red Wine
Replies: 10
Views: 2230

Red Wine

Simulated & Rendered in Deep FX Studio
Image
by Continuum
Sun May 02, 2021 2:29 pm
Forum: Development
Topic: Faster Compiling kernels
Replies: 30
Views: 7510

Re: Faster Compiling kernels

lacilaci wrote:
Sun May 02, 2021 2:13 pm

Direct X 12 (which has existed for

UE4 already has a full blown pathtracer that runs on dx12.
Excellent, more options for Luxcore :)

Vulkan replaces Opengl, so it's here to stay. Just finished Doom Eternal, and I noticed it only runs on Vulkan and nothing else.
by Continuum
Sun May 02, 2021 11:01 am
Forum: Development
Topic: Faster Compiling kernels
Replies: 30
Views: 7510

Re: Faster Compiling kernels

Direct X and Vulkan are mostly graphic API use for shader/geometry, etc. and they can not work as Cuda or OpenCL. even if they are it will be a huge performance difference, except they add support of computing to them and that's unlikely going to happend. This is the misconception I am trying to cl...
by Continuum
Sun May 02, 2021 9:48 am
Forum: Development
Topic: Faster Compiling kernels
Replies: 30
Views: 7510

Re: Faster Compiling kernels

I have made my case for Opencl. I will leave it there. I will adapt to what ever comes. [ Apple on other hand with their metal might be a proper alternative for CUDA. My personal opinion is that CUDA is purely a compute APi, it ignores graphics completely, like Opencl. Direct X 12 (which has existed...