Hi,
Thanks for checking/fixing the bug.
Another issue, but it is unpredictable. When a render is in progress(just after starting), I can get an error showing(which stops the render) of:-
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Report: Error
Writing to ID classes in this context is not allowed: Scene, Scene Datablock, error ...
Search found 8 matches
- Sun Jan 13, 2019 12:11 pm
- Forum: News
- Topic: LuxCoreRender v2.1 released
- Replies: 37
- Views: 51734
- Sun Jan 13, 2019 2:51 am
- Forum: News
- Topic: LuxCoreRender v2.1 released
- Replies: 37
- Views: 51734
Re: LuxCoreRender v2.1 released
Hi,
Its a problem with missing materials.
If I import an object and any material zone's have not been given a Luxcore material, then I get the error/problem.
In previous builds, an imported object with missing Luxcore mats would render, and I would be given warnings about missing mats.
Do I need to ...
Its a problem with missing materials.
If I import an object and any material zone's have not been given a Luxcore material, then I get the error/problem.
In previous builds, an imported object with missing Luxcore mats would render, and I would be given warnings about missing mats.
Do I need to ...
- Sun Jan 13, 2019 12:40 am
- Forum: News
- Topic: LuxCoreRender v2.1 released
- Replies: 37
- Views: 51734
Re: LuxCoreRender v2.1 released
Hi,
After importing an .obj file (have tried various), Luxcore does not render the imported .obj. Warning given:- Object "meshname" 'NoneType' object has no attribute 'nodes'
I did download Luxcore 2.1 beta4 (which as been removed from forum) that does not show the problem, the imported mesh ...
After importing an .obj file (have tried various), Luxcore does not render the imported .obj. Warning given:- Object "meshname" 'NoneType' object has no attribute 'nodes'
I did download Luxcore 2.1 beta4 (which as been removed from forum) that does not show the problem, the imported mesh ...
- Mon Apr 30, 2018 2:12 am
- Forum: User Support
- Topic: Volume Absorbtion scale
- Replies: 1
- Views: 2437
Volume Absorbtion scale
Hi,
I am not seeing a setting for "Absorbtion scale" in the volumes. Is that not being implimented / no longer needed?
I am not seeing a setting for "Absorbtion scale" in the volumes. Is that not being implimented / no longer needed?
- Sun Mar 18, 2018 6:04 pm
- Forum: Works in Progress
- Topic: Just some tests
- Replies: 2
- Views: 3689
Re: Just some tests
Will post one more render of this small scene.
( off to build something more complex )
( off to build something more complex )
- Fri Mar 16, 2018 5:53 pm
- Forum: Works in Progress
- Topic: Just some tests
- Replies: 2
- Views: 3689
Just some tests
Will use this thread to post my attempts to render the models/scenes I build.
Path openCL + sobal (default settings)
1500 samples (2 mins)
Path openCL + sobal (default settings)
1500 samples (2 mins)
- Fri Mar 09, 2018 11:52 pm
- Forum: User Support
- Topic: alpha06 bugs
- Replies: 46
- Views: 41235
Re: alpha06 bugs
I am not seeing that problem.frank_yifei wrote: Fri Mar 09, 2018 3:21 pm I tried another blender benchmark scene classroom, blendlux just can't passed the compiling and then crashed.
Compile time approx 9sec, renders OK.
Win7 64/ gtx1080(x2)
- Wed Mar 07, 2018 7:38 am
- Forum: News
- Topic: LuxCoreRender v2.0alpha6 released
- Replies: 18
- Views: 21768
Re: LuxCoreRender v2.0alpha6 released
Have downloaded and tried both windows builds (just in case naming of builds was incorrect), nither will update/show devices, so cannot render with openCL. (alpha5 was OK)