Would a Cycles Material Reader Node be possible?
cyclescomp.jpg
Most of the time, with simple materials, the Use Cycles Nodes can read the material but the mapping is wrong as it's not supported yet.
So it's frustrating having to redo all the material in Luxcore, reassign textures, etc just ...
Search found 12 matches
- Sun Nov 01, 2020 1:15 pm
- Forum: Development
- Topic: Better Cycles compatibility
- Replies: 4
- Views: 4280
- Wed Apr 22, 2020 10:45 am
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 9706
Re: BRUME's renders
Thanks! I used a 4k texture.Casper wrote: Sun Apr 19, 2020 8:15 am Great Picture ! Congrats.
Texturing is great with no repetition visible. For your texture of concrete, you use a 4k / 8k for this result ?
Thanks
- Tue Apr 14, 2020 11:32 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 713300
Re: BlendLuxCore Development
Done.
https://github.com/LuxCoreRender/LuxCore/issues/333
I hope I did it correctly, it's m'y first bug report

- Mon Apr 13, 2020 8:10 pm
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 9706
Re: BRUME's renders
Thanks!Luximage wrote: Sun Apr 12, 2020 9:09 am Very nice simple outdoor scene, I like the concrete material and the subtle bevel of the walls.
Here is another image I made for the one week challenge n°2 of Fabio Palvelli
I didn't make the cut in the best images but it was fun to make anyway.
- Mon Apr 13, 2020 8:03 pm
- Forum: Finished Work
- Topic: Just a shrimp
- Replies: 15
- Views: 10427
Re: Just a shrimp
Looks good! Nice work!
- Mon Apr 13, 2020 5:08 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 713300
Re: BlendLuxCore Development
DirectDiffuse and IndirectDiffuse passes are completely black, Glossy passes (direct and indirect contain diffuse information).
Is it a bug or a normal/known behaviour?
Is it a bug or a normal/known behaviour?
- Sat Apr 11, 2020 2:30 pm
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 9706
Re: BRUME's renders
Here is another render.
I tried to use displacement for the ground but the processing time was a bit long.
I tried to use displacement for the ground but the processing time was a bit long.
- Sat Apr 04, 2020 8:44 pm
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 9706
- Sat Apr 04, 2020 5:19 pm
- Forum: Finished Work
- Topic: BRUME's renders
- Replies: 10
- Views: 9706
BRUME's renders
Hi!
I'm opening a new thread to upload the images I'll be making with Luxcore
Many thanks for this amazing render engine!
I'm opening a new thread to upload the images I'll be making with Luxcore
Many thanks for this amazing render engine!
- Sat Mar 21, 2020 8:32 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 713300
Re: BlendLuxCore Development
Awesome! Great work!