Search found 5 matches
- Thu Nov 24, 2022 10:49 am
- Forum: User Support
- Topic: Dispersion Tints Surfaces Red
- Replies: 0
- Views: 10077
Dispersion Tints Surfaces Red
Hello everyone! This is an issue I've been encountering since I first started using Luxcore, and I believe I'm not the only one. The issue is, when using dispersion of any kind, it turns the surface red-ish, so glass and water becomes muddy and tinted. Can it be fixed or worked around? Here are the ...
- Mon May 16, 2022 6:43 am
- Forum: User Support
- Topic: Prism Caustics
- Replies: 10
- Views: 3713
Re: Prism Caustics
All this time I thought you meant the checkbox in the advanced menu of the material output node, which is greyed out for Bidir. I got it to work now, thanks a lot for your help!epilectrolytics wrote: ↑Sat May 14, 2022 3:08 pm Now you can see the "use PhotonGI Cache" checkbox in the volume node:
- Fri May 13, 2022 5:43 pm
- Forum: User Support
- Topic: Prism Caustics
- Replies: 10
- Views: 3713
Re: Prism Caustics
As already mentioned above, a proper volume setup is crucial. - homogenous volume with scattering and IOR>1 assigned via pointer as interior to the prism - homogenous volume with scattering and IOR=1 assigned via pointer as exterior to the prism, as interior to the volume cube and also checked for ...
- Mon May 09, 2022 7:14 pm
- Forum: User Support
- Topic: Prism Caustics
- Replies: 10
- Views: 3713
Re: Prism Caustics
Thank you very much for the detailed replies, I really appreciate it!
- Fri Apr 29, 2022 8:14 am
- Forum: User Support
- Topic: Prism Caustics
- Replies: 10
- Views: 3713
Prism Caustics
Hello! I've been trying to figure out volumes and caustics in LuxCore for the past week or so but nothing seems to work in my case. I have a scene with a simple prism and a laser: a classic dispersion scene. I have two issues with it though: The reflected light from the glass is much brighter than t...