LuxCoreUI v2.2 (LuxCore demo: http://www.luxcorerender.org)
[LuxCore][61.672] Configuration:
[LuxCore][61.672]   opencl.cpu.use = "0"
[LuxCore][61.672]   opencl.gpu.use = "1"
[LuxCore][61.672]   opencl.native.threads.count = "0"
[LuxCore][61.672]   path.pathdepth.total = "11"
[LuxCore][61.672]   path.pathdepth.diffuse = "5"
[LuxCore][61.672]   path.pathdepth.glossy = "5"
[LuxCore][61.672]   path.pathdepth.specular = "10"
[LuxCore][61.672]   sampler.sobol.adaptive.strength = "0.80000001192092896"
[LuxCore][61.672]   sampler.random.adaptive.strength = "0.80000001192092896"
[LuxCore][61.672]   sampler.metropolis.largesteprate = "0.40000000000000002"
[LuxCore][61.672]   sampler.metropolis.maxconsecutivereject = "256"
[LuxCore][61.672]   sampler.metropolis.imagemutationrate = "0.10000000000000001"
[LuxCore][61.672]   film.height = "1080"
[LuxCore][61.672]   renderengine.type = "PATHOCL"
[LuxCore][61.672]   sampler.type = "SOBOL"
[LuxCore][61.672]   scene.epsilon.max = "0.10000000149011612"
[LuxCore][61.672]   film.width = "1080"
[LuxCore][61.672]   film.opencl.enable = "1"
[LuxCore][61.672]   film.filter.width = "1.5"
[LuxCore][61.672]   film.filter.type = "BLACKMANHARRIS"
[LuxCore][61.672]   scene.epsilon.min = "9.9999997473787516e-06"
[LuxCore][61.672]   lightstrategy.type = "POWER"
[LuxCore][61.672]   path.forceblackbackground.enable = "0"
[LuxCore][61.672]   renderengine.seed = "1"
[LuxCore][61.672]   batch.haltspp = "1500"
[LuxCore][61.672]   batch.haltthreshold.filter.enable = "1"
[LuxCore][61.672]   batch.halttime = "0"
[LuxCore][61.672]   batch.haltthreshold.warmup = "32"
[LuxCore][61.672]   batch.haltthreshold.stoprendering.enable = "1"
[LuxCore][61.672]   batch.haltthreshold = "0.01171875"
[LuxCore][61.672]   batch.haltthreshold.step = "256"
[LuxCore][61.672]   film.imagepipelines.0.0.type = "NOP"
[LuxCore][61.672]   film.imagepipelines.0.1.type = "TONEMAP_LINEAR"
[LuxCore][61.672]   film.imagepipelines.0.1.scale = "0.80000001192092896"
[LuxCore][61.672]   film.imagepipelines.0.2.type = "GAMMA_CORRECTION"
[LuxCore][61.672]   film.imagepipelines.0.2.value = "2.2000000000000002"
[LuxCore][61.672]   film.imagepipelines.0.radiancescales.0.enabled = "1"
[LuxCore][61.672]   film.imagepipelines.0.radiancescales.0.globalscale = "1"
[LuxCore][61.672]   film.imagepipelines.0.radiancescales.0.rgbscale = "1" "1" "1"
[LuxCore][61.672]   film.outputs.0.type = "RGB_IMAGEPIPELINE"
[LuxCore][61.672]   film.outputs.0.index = "0"
[LuxCore][61.672]   film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png"
[LuxCore][61.672]   scene.file = "scene.scn"
[LuxCore][61.672] File Name Resolver Configuration:
[LuxCore][61.672]   .
[LuxCore][61.672]   C:/Users/me/3D Objects/LuxCore/Forum/Food/Food/LuxCoreScene
[SDL][61.672] Reading scene: scene.scn
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture3-a6373513-413e-45fd-932b-98ef143c3062
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture-31a7d535-6dcc-47c7-9b66-4b0872cdcf15
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture3-81cc88a6-4e69-46e1-8af8-21243e4058ce
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture3-628450f8-8af3-4995-8721-59a05b5ace00
[SDL][61.688] Texture definition: 737305064
[SDL][61.688] Reading texture map: imagemap-00000.png
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture-478a09a7-4d3e-49f5-9111-1aecab514e6c
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture-54b65096-f4d4-46a3-aa93-5c4460b009fc
[SDL][61.688] Texture definition: 737305560
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[SDL][61.688] Texture definition: Implicit-ConstFloatTexture3-914a33bd-a47f-4c82-89ea-8c78804458b7
[SDL][61.688] Texture definition: Implicit-ConstFloatTexture3-06103bed-67e7-493d-85b7-a2a4c6f5164f
[SDL][61.703] Texture definition: Implicit-ConstFloatTexture3-a6ca9dcc-0e13-43f5-9122-c8d9789f5260
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[SDL][61.703] Texture definition: Implicit-ConstFloatTexture-fa5d3571-375e-47d6-9acc-ee06ba08783f
[SDL][61.703] Texture definition: Implicit-ConstFloatTexture-01cbc1e7-4d2c-4d34-91c2-b3423c206843
[SDL][61.703] Texture definition: Implicit-ConstFloatTexture-6e88e175-cb93-4d55-9f13-c549a5ae181e
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[SDL][61.703] Texture definition: Implicit-ConstFloatTexture3-0fc86243-7767-4f7c-aff2-47554b64c395
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[SDL][61.719] Reading texture map: imagemap-00001.png
[SDL][61.719] Texture definition: Implicit-ConstFloatTexture-74f7af19-6bac-4c61-a841-7e2b69a30ca0
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[SDL][61.719] Reading texture map: imagemap-00002.png
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[SDL][61.735] Texture definition: 736832664_normalmap
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[SDL][61.735] Texture definition: 736754216_clamp
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[SDL][61.735] Texture definition: 736754216_clamp_multiplier
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[SDL][61.735] Reading texture map: imagemap-00004.png
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[SDL][61.813] Reading texture map: imagemap-00006.png
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[SDL][61.828] Texture definition: 737008664_normalmap
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[SDL][61.828] Reading texture map: imagemap-00008.png
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[SDL][61.907] Reading texture map: imagemap-00009.png
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[SDL][62.391] Reading texture map: imagemap-00019.png
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[SDL][62.828] Texture definition: Implicit-ConstFloatTexture3-df558a46-2ef9-4d87-8afd-3c856bb2071e
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture3-afad86c3-9b26-4eda-a72c-25a0e6a7bc99
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture3-cd7a7f50-203a-4607-966f-ce6459a471fc
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture-d84e3fd2-7587-4819-a1ab-dac65386d10b
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture-90254641-49e7-4d2b-bb5c-269efd9e0664
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture3-69a717ed-3e61-44f2-8ce6-317558e52479
[SDL][62.828] Texture definition: Implicit-ConstFloatTexture-5baec15c-f550-4d18-8503-e5932340362e
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-6f96b38a-6d82-4c9d-a1b2-85c57b4f12d8
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-9b847591-16e4-4b26-929e-6a33e24c1cb0
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-d2876429-4d88-47bd-90ef-91e24b12be4b
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-6bb253c9-a82b-4d8d-888c-8fdf246b7f63
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-063dce34-4c0e-4c3f-93be-1e891931efe5
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-a18aa5c8-d71f-4c88-b3cd-208c91a8b83b
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-3c6b3699-faa4-4848-9009-3d7198ad0c93
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-71801c33-96f0-4f78-8ec2-2e2607e1881b
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-0251df12-c520-4e79-ad17-5d7492e732d4
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-90d15280-930d-46fc-af8c-10b014c60372
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-521ac141-24a4-4abe-b488-36e2d641a879
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-619ff8a5-f771-485f-a0b8-cb82e8b05f89
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-75b1a66a-577e-4fe9-b637-e38409294238
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-ce209fa3-c216-4042-ab56-a9f7442077c0
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-78393c07-41a4-4198-8b29-bd82ec14a1d6
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture3-aa07ba00-4b40-4708-972d-5b3b05ce3793
[SDL][62.844] Texture definition: Implicit-ConstFloatTexture-54b5ea49-bb0a-44ae-bd69-4b392d64c3ee
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-ca59aa62-e199-40e3-88c9-ee4bfc2a79d1
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-2dfc73dc-5f3b-4d2b-913d-b4bfe6389b71
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-46ceb42b-14b8-4832-b362-b876522f1b73
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-7c0c20fa-7ed5-4bd2-8a70-7ff512560458
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-68528490-2786-46e9-88fa-cfb8a2b2a897
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-6051369c-cebf-4fc0-bacb-f96455f47452
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-dc79d877-21db-4111-8c0c-680dbda72e85
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-bae0e944-42e1-4dd6-a18c-edb25381a4a9
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-3381dcc2-351a-4c91-a61b-8aca6e804fc8
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-9de15af6-747b-4985-85cf-3a7db07fc945
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-e83ea1c9-5ac2-4d53-b8c1-9d0c2542a8b7
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-81d7f3b8-0687-44c7-b4b7-aee0bcfc7f17
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-2ed2b64b-6b3c-4524-b687-b2c5dba09710
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-c8217869-25e7-4cf7-8ed5-061720922efb
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture-a388d86b-5587-441e-897b-639ca2658bac
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-6759c526-9474-4a7f-abdd-92c8b5c37b2e
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-5698fa31-f4ea-489c-afd1-c4887e4644bf
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-1ae65d92-647c-404a-a9f9-2b075a95a143
[SDL][62.860] Texture definition: Implicit-ConstFloatTexture3-b5aae368-f8e7-4d42-abff-f5d26a7578e0
[SDL][62.860] Volume definition: 737074344
[SDL][62.860] Volume definition: 736727032
[SDL][62.860] Volume definition: 737294600
[SDL][62.860] Volume definition: 737071096
[SDL][62.860] Volume definition: 206112600
[SDL][62.860] Volume definition: 737072952
[SDL][62.875] Volume definition: 737070168
[SDL][62.875] Volume definition: 737070632
[SDL][62.875] Material definition: Surface_rop_654806504
[SDL][62.875] Material definition: Surface_hair_654658184
[SDL][62.875] Material definition: Surface_rop__cannelle_654808056
[SDL][62.875] Material definition: Lamp_Area__001_483152824_AREA_LIGHT_MAT
[SDL][62.875] Material definition: Lamp_Area_243853144_AREA_LIGHT_MAT
[SDL][62.875] Material definition: Surface_Marble_654661288
[SDL][62.875] Material definition: Surface_cloth_237513800
[SDL][62.875] Material definition: 736755208
[SDL][62.875] Material definition: 736754712
[SDL][62.875] Material definition: Surface_Cheese_237507592
[SDL][62.875] Material definition: Surface_bois__claire__001_237499832
[SDL][62.875] Material definition: Surface_feuille_654645768
[SDL][62.875] Material definition: Surface_Tige_654812712
[SDL][62.875] Material definition: Surface_feuille__seche_654647320
[SDL][62.875] Material definition: 737181192
[SDL][62.875] Material definition: 737182184
[SDL][62.875] Material definition: Surface_Material__002_654664392
[SDL][62.875] Material definition: Surface_Water_654814264
[SDL][62.875] Material definition: Surface_Glass__turquoise__camel_654653528
[SDL][62.875] Material definition: Surface_Cuivre_654641112
[SDL][62.875] Material definition: Surface_Glass__turquoise_654650424
[SDL][62.891] Material definition: Surface_Cannelle_237504488
[SDL][62.891] Material definition: Surface_sol_654811160
[SDL][62.891] Material definition: Surface_Mur__Blanc_654669048
[SDL][62.891] Material definition: Surface_Clay__Shader_237512248
[SDL][62.891] Material definition: Surface_planche__de__bord_654670600
[SDL][62.891] Material definition: Surface_Material__001_654662840
[SDL][62.891] Material definition: Surface_bronze_237501384
[SDL][62.891] Material definition: 737005192
[SDL][62.891] Material definition: 737005688
[SDL][62.891] Material definition: Surface_etiquette_654644216
[SDL][62.891] Material definition: Surface_couteau1_237515352
[SDL][62.891] Material definition: Surface_sharp__knife_654809608
[SDL][62.891] Material definition: Surface_knife__wood_654659736
[SDL][62.891] Material definition: Surface_graine__de__cannelle2_654656632
[SDL][62.891] Material definition: Surface_graine__de__cannelle_654655080
[SDL][62.891] Material definition: Surface_cannell__ecorce_237502936
[SDL][62.891] Material definition: Surface_Air_237496728
[SDL][62.891] Material definition: Surface_chrome_237509144
[SDL][62.891] Material definition: Surface_Miel_654665944
[SDL][62.891] Material definition: Surface_plastic__gomme_654672152
[SDL][62.891] Material definition: Surface_pot__de__miel_654804952
[SDL][62.891] Material definition: Surface_Ceramic_237506040
[SDL][62.891] Material definition: Surface_bois__claire_237498280
[SDL][62.891] Material definition: 737093816
[SDL][62.891] Material definition: 737052104
[SDL][62.891] Material definition: Surface_Glass__turquoise__grade_654651976
[SDL][62.891] Material definition: Surface_dark_654642664
[SDL][62.891] Material definition: Surface_chrome__noir_237510696
[SDL][62.891] Material definition: Surface_Moulin__bois_654667496
[SDL][62.891] Material definition: 737047640
[SDL][62.907] Material definition: 737048632
[SDL][62.907] Material definition: Surface_glass__orange__dark_654648872
[SDL][62.907] Camera type: perspective
[SDL][62.907] Camera position: Point[0.0313207, -2.45369, 0.29589]
[SDL][62.907] Camera target: Point[0.0313207, -1.63541, 0.29589]
[SDL][62.907] Camera clipping plane disabled
[SDL][63.047] The Lamp_Area__001_483152824 object is a light sources with 2 triangles
[SDL][63.047] The Lamp_Area_243853144 object is a light sources with 2 triangles
[SDL][64.453] Scene objects count: 81
[SDL][64.469] Camera type: perspective
[SDL][64.469] Camera position: Point[0.0313207, -2.45369, 0.29589]
[SDL][64.469] Camera target: Point[0.0313207, -1.63541, 0.29589]
[SDL][64.469] Camera clipping plane disabled
Film size adjusted: 960x846 (Frame buffer size: 933x823)
[LuxCore][64.469] Film resolution: 960x846
[SDL][64.469] Film output definition: RGB_IMAGEPIPELINE [image.png]
[SDL][64.469] Image pipeline: film.imagepipelines.0
[SDL][64.469] Image pipeline step 0: NOP
[SDL][64.485] Image pipeline step 1: TONEMAP_LINEAR
[SDL][64.485] Image pipeline step 2: GAMMA_CORRECTION
[SDL][64.485] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png]
[LuxRays][64.532] OpenCL Platform 0: NVIDIA Corporation
[LuxRays][64.532] Device 0 name: NativeThread
[LuxRays][64.532] Device 0 type: NATIVE_THREAD
[LuxRays][64.532] Device 0 compute units: 1
[LuxRays][64.532] Device 0 preferred float vector width: 4
[LuxRays][64.532] Device 0 max allocable memory: 0MBytes
[LuxRays][64.532] Device 0 max allocable memory block size: 0MBytes
[LuxRays][64.532] Device 1 name: GeForce RTX 2070
[LuxRays][64.532] Device 1 type: OPENCL_GPU
[LuxRays][64.547] Device 1 compute units: 36
[LuxRays][64.547] Device 1 preferred float vector width: 1
[LuxRays][64.547] Device 1 max allocable memory: 8192MBytes
[LuxRays][64.547] Device 1 max allocable memory block size: 2048MBytes
[LuxRays][64.547] Device 2 name: GeForce RTX 2070
[LuxRays][64.547] Device 2 type: OPENCL_GPU
[LuxRays][64.547] Device 2 compute units: 36
[LuxRays][64.547] Device 2 preferred float vector width: 1
[LuxRays][64.547] Device 2 max allocable memory: 8192MBytes
[LuxRays][64.547] Device 2 max allocable memory block size: 2048MBytes
[LuxRays][64.547] Creating 2 intersection device(s)
[LuxRays][64.547] Allocating intersection device 0: GeForce RTX 2070 (Type = OPENCL_GPU)
[LuxRays][64.547] Allocating intersection device 1: GeForce RTX 2070 (Type = OPENCL_GPU)
[LuxCore][64.547] OpenCL devices used:
[LuxCore][64.547] [GeForce RTX 2070 Intersect]
[LuxCore][64.547]   Device OpenCL version: OpenCL 1.2 CUDA
[LuxCore][64.547] [GeForce RTX 2070 Intersect]
[LuxCore][64.547]   Device OpenCL version: OpenCL 1.2 CUDA
[LuxCore][64.547] Native devices used: 0
[LuxCore][64.547] Configuring 2 OpenCL render threads
[LuxCore][64.547] Configuring 0 native render threads
[LuxRays][64.547] Preprocessing DataSet
[LuxRays][64.547] Total vertex count: 3443402
[LuxRays][64.547] Total triangle count: 5519353
[LuxRays][64.563] Preprocessing DataSet done
[LuxRays][64.563] Adding DataSet accelerator: MBVH
[LuxRays][64.563] Total vertex count: 3443402
[LuxRays][64.563] Total triangle count: 5519353
[LuxRays][64.563] Building Multilevel Bounding Volume Hierarchy: 81 leafs
[LuxRays][64.563] BVH Dataset preprocessing time: 0ms
[LuxRays][64.563] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.563] BVH build hierarchy time: 0ms
[LuxRays][64.563] BVH total build time: 0ms
[LuxRays][64.563] Total BVH memory usage: 31Kbytes
[LuxRays][64.578] BVH Dataset preprocessing time: 14ms
[LuxRays][64.578] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.688] BVH build hierarchy time: 110ms
[LuxRays][64.688] BVH total build time: 125ms
[LuxRays][64.688] Total BVH memory usage: 16967Kbytes
[LuxRays][64.703] BVH Dataset preprocessing time: 14ms
[LuxRays][64.703] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.719] BVH build hierarchy time: 16ms
[LuxRays][64.719] BVH total build time: 31ms
[LuxRays][64.719] Total BVH memory usage: 3789Kbytes
[LuxRays][64.719] BVH Dataset preprocessing time: 0ms
[LuxRays][64.719] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.719] BVH build hierarchy time: 0ms
[LuxRays][64.719] BVH total build time: 0ms
[LuxRays][64.719] Total BVH memory usage: 0Kbytes
[LuxRays][64.719] BVH Dataset preprocessing time: 0ms
[LuxRays][64.719] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.719] BVH build hierarchy time: 0ms
[LuxRays][64.719] BVH total build time: 0ms
[LuxRays][64.719] Total BVH memory usage: 0Kbytes
[LuxRays][64.719] BVH Dataset preprocessing time: 0ms
[LuxRays][64.719] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.735] BVH build hierarchy time: 15ms
[LuxRays][64.735] BVH total build time: 15ms
[LuxRays][64.735] Total BVH memory usage: 872Kbytes
[LuxRays][64.735] BVH Dataset preprocessing time: 0ms
[LuxRays][64.735] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.735] BVH build hierarchy time: 0ms
[LuxRays][64.735] BVH total build time: 0ms
[LuxRays][64.735] Total BVH memory usage: 831Kbytes
[LuxRays][64.750] BVH Dataset preprocessing time: 14ms
[LuxRays][64.750] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.891] BVH build hierarchy time: 141ms
[LuxRays][64.891] BVH total build time: 156ms
[LuxRays][64.891] Total BVH memory usage: 25623Kbytes
[LuxRays][64.907] BVH Dataset preprocessing time: 0ms
[LuxRays][64.907] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.953] BVH build hierarchy time: 45ms
[LuxRays][64.953] BVH total build time: 45ms
[LuxRays][64.953] Total BVH memory usage: 8214Kbytes
[LuxRays][64.953] BVH Dataset preprocessing time: 0ms
[LuxRays][64.953] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.985] BVH build hierarchy time: 32ms
[LuxRays][64.985] BVH total build time: 32ms
[LuxRays][64.985] Total BVH memory usage: 3765Kbytes
[LuxRays][64.985] BVH Dataset preprocessing time: 0ms
[LuxRays][64.985] BVH builder: EMBREE_BINNED_SAH
[LuxRays][64.985] BVH build hierarchy time: 0ms
[LuxRays][64.985] BVH total build time: 0ms
[LuxRays][64.985] Total BVH memory usage: 464Kbytes
[LuxRays][65.000] BVH Dataset preprocessing time: 14ms
[LuxRays][65.000] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.063] BVH build hierarchy time: 63ms
[LuxRays][65.063] BVH total build time: 78ms
[LuxRays][65.063] Total BVH memory usage: 10527Kbytes
[LuxRays][65.063] BVH Dataset preprocessing time: 0ms
[LuxRays][65.063] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.063] BVH build hierarchy time: 0ms
[LuxRays][65.063] BVH total build time: 0ms
[LuxRays][65.063] Total BVH memory usage: 493Kbytes
[LuxRays][65.063] BVH Dataset preprocessing time: 0ms
[LuxRays][65.063] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.063] BVH build hierarchy time: 0ms
[LuxRays][65.063] BVH total build time: 0ms
[LuxRays][65.063] Total BVH memory usage: 184Kbytes
[LuxRays][65.063] BVH Dataset preprocessing time: 0ms
[LuxRays][65.063] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.078] BVH build hierarchy time: 14ms
[LuxRays][65.078] BVH total build time: 14ms
[LuxRays][65.078] Total BVH memory usage: 184Kbytes
[LuxRays][65.078] BVH Dataset preprocessing time: 0ms
[LuxRays][65.078] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.078] BVH build hierarchy time: 0ms
[LuxRays][65.078] BVH total build time: 0ms
[LuxRays][65.078] Total BVH memory usage: 211Kbytes
[LuxRays][65.078] BVH Dataset preprocessing time: 0ms
[LuxRays][65.078] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.078] BVH build hierarchy time: 0ms
[LuxRays][65.078] BVH total build time: 0ms
[LuxRays][65.078] Total BVH memory usage: 210Kbytes
[LuxRays][65.078] BVH Dataset preprocessing time: 0ms
[LuxRays][65.078] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.094] BVH build hierarchy time: 16ms
[LuxRays][65.094] BVH total build time: 16ms
[LuxRays][65.094] Total BVH memory usage: 185Kbytes
[LuxRays][65.094] BVH Dataset preprocessing time: 0ms
[LuxRays][65.094] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.094] BVH build hierarchy time: 0ms
[LuxRays][65.094] BVH total build time: 0ms
[LuxRays][65.094] Total BVH memory usage: 1693Kbytes
[LuxRays][65.094] BVH Dataset preprocessing time: 0ms
[LuxRays][65.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.110] BVH build hierarchy time: 0ms
[LuxRays][65.110] BVH total build time: 15ms
[LuxRays][65.110] Total BVH memory usage: 99Kbytes
[LuxRays][65.110] BVH Dataset preprocessing time: 0ms
[LuxRays][65.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.110] BVH build hierarchy time: 0ms
[LuxRays][65.110] BVH total build time: 0ms
[LuxRays][65.110] Total BVH memory usage: 184Kbytes
[LuxRays][65.110] BVH Dataset preprocessing time: 0ms
[LuxRays][65.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.110] BVH build hierarchy time: 0ms
[LuxRays][65.110] BVH total build time: 0ms
[LuxRays][65.110] Total BVH memory usage: 184Kbytes
[LuxRays][65.110] BVH Dataset preprocessing time: 0ms
[LuxRays][65.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.125] BVH build hierarchy time: 14ms
[LuxRays][65.125] BVH total build time: 14ms
[LuxRays][65.125] Total BVH memory usage: 183Kbytes
[LuxRays][65.125] BVH Dataset preprocessing time: 0ms
[LuxRays][65.125] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.125] BVH build hierarchy time: 0ms
[LuxRays][65.125] BVH total build time: 0ms
[LuxRays][65.125] Total BVH memory usage: 185Kbytes
[LuxRays][65.125] BVH Dataset preprocessing time: 0ms
[LuxRays][65.125] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.141] BVH build hierarchy time: 16ms
[LuxRays][65.141] BVH total build time: 16ms
[LuxRays][65.141] Total BVH memory usage: 1679Kbytes
[LuxRays][65.141] BVH Dataset preprocessing time: 0ms
[LuxRays][65.141] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.141] BVH build hierarchy time: 0ms
[LuxRays][65.141] BVH total build time: 0ms
[LuxRays][65.141] Total BVH memory usage: 104Kbytes
[LuxRays][65.141] BVH Dataset preprocessing time: 0ms
[LuxRays][65.141] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.157] BVH build hierarchy time: 15ms
[LuxRays][65.157] BVH total build time: 15ms
[LuxRays][65.157] Total BVH memory usage: 1844Kbytes
[LuxRays][65.157] BVH Dataset preprocessing time: 0ms
[LuxRays][65.157] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.157] BVH build hierarchy time: 0ms
[LuxRays][65.157] BVH total build time: 0ms
[LuxRays][65.157] Total BVH memory usage: 419Kbytes
[LuxRays][65.157] BVH Dataset preprocessing time: 0ms
[LuxRays][65.157] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.172] BVH build hierarchy time: 14ms
[LuxRays][65.172] BVH total build time: 14ms
[LuxRays][65.172] Total BVH memory usage: 349Kbytes
[LuxRays][65.172] BVH Dataset preprocessing time: 0ms
[LuxRays][65.172] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.172] BVH build hierarchy time: 0ms
[LuxRays][65.172] BVH total build time: 0ms
[LuxRays][65.172] Total BVH memory usage: 347Kbytes
[LuxRays][65.172] BVH Dataset preprocessing time: 0ms
[LuxRays][65.172] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.172] BVH build hierarchy time: 0ms
[LuxRays][65.172] BVH total build time: 0ms
[LuxRays][65.172] Total BVH memory usage: 481Kbytes
[LuxRays][65.172] BVH Dataset preprocessing time: 0ms
[LuxRays][65.172] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.188] BVH build hierarchy time: 16ms
[LuxRays][65.188] BVH total build time: 16ms
[LuxRays][65.188] Total BVH memory usage: 698Kbytes
[LuxRays][65.188] BVH Dataset preprocessing time: 0ms
[LuxRays][65.188] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.188] BVH build hierarchy time: 0ms
[LuxRays][65.188] BVH total build time: 0ms
[LuxRays][65.188] Total BVH memory usage: 756Kbytes
[LuxRays][65.188] BVH Dataset preprocessing time: 0ms
[LuxRays][65.188] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.219] BVH build hierarchy time: 31ms
[LuxRays][65.219] BVH total build time: 31ms
[LuxRays][65.219] Total BVH memory usage: 3018Kbytes
[LuxRays][65.219] BVH Dataset preprocessing time: 0ms
[LuxRays][65.219] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.297] BVH build hierarchy time: 77ms
[LuxRays][65.297] BVH total build time: 77ms
[LuxRays][65.297] Total BVH memory usage: 11700Kbytes
[LuxRays][65.297] BVH Dataset preprocessing time: 0ms
[LuxRays][65.297] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.313] BVH build hierarchy time: 16ms
[LuxRays][65.313] BVH total build time: 16ms
[LuxRays][65.313] Total BVH memory usage: 2021Kbytes
[LuxRays][65.313] BVH Dataset preprocessing time: 0ms
[LuxRays][65.313] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.313] BVH build hierarchy time: 0ms
[LuxRays][65.313] BVH total build time: 0ms
[LuxRays][65.313] Total BVH memory usage: 0Kbytes
[LuxRays][65.313] BVH Dataset preprocessing time: 0ms
[LuxRays][65.313] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.313] BVH build hierarchy time: 0ms
[LuxRays][65.313] BVH total build time: 0ms
[LuxRays][65.313] Total BVH memory usage: 5Kbytes
[LuxRays][65.313] BVH Dataset preprocessing time: 0ms
[LuxRays][65.313] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.313] BVH build hierarchy time: 0ms
[LuxRays][65.313] BVH total build time: 0ms
[LuxRays][65.313] Total BVH memory usage: 4Kbytes
[LuxRays][65.313] BVH Dataset preprocessing time: 0ms
[LuxRays][65.313] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.313] BVH build hierarchy time: 0ms
[LuxRays][65.313] BVH total build time: 0ms
[LuxRays][65.313] Total BVH memory usage: 54Kbytes
[LuxRays][65.375] BVH Dataset preprocessing time: 46ms
[LuxRays][65.375] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.797] BVH build hierarchy time: 421ms
[LuxRays][65.797] BVH total build time: 468ms
[LuxRays][65.797] Total BVH memory usage: 99617Kbytes
[LuxRays][65.797] BVH Dataset preprocessing time: 0ms
[LuxRays][65.797] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.797] BVH build hierarchy time: 0ms
[LuxRays][65.797] BVH total build time: 0ms
[LuxRays][65.797] Total BVH memory usage: 47Kbytes
[LuxRays][65.813] BVH Dataset preprocessing time: 0ms
[LuxRays][65.813] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.813] BVH build hierarchy time: 0ms
[LuxRays][65.813] BVH total build time: 0ms
[LuxRays][65.813] Total BVH memory usage: 315Kbytes
[LuxRays][65.813] BVH Dataset preprocessing time: 0ms
[LuxRays][65.813] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.813] BVH build hierarchy time: 0ms
[LuxRays][65.813] BVH total build time: 0ms
[LuxRays][65.813] Total BVH memory usage: 307Kbytes
[LuxRays][65.813] BVH Dataset preprocessing time: 0ms
[LuxRays][65.813] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.813] BVH build hierarchy time: 0ms
[LuxRays][65.813] BVH total build time: 0ms
[LuxRays][65.813] Total BVH memory usage: 162Kbytes
[LuxRays][65.813] BVH Dataset preprocessing time: 0ms
[LuxRays][65.813] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.828] BVH build hierarchy time: 14ms
[LuxRays][65.828] BVH total build time: 14ms
[LuxRays][65.828] Total BVH memory usage: 179Kbytes
[LuxRays][65.828] BVH Dataset preprocessing time: 0ms
[LuxRays][65.828] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.828] BVH build hierarchy time: 0ms
[LuxRays][65.828] BVH total build time: 0ms
[LuxRays][65.828] Total BVH memory usage: 305Kbytes
[LuxRays][65.828] BVH Dataset preprocessing time: 0ms
[LuxRays][65.828] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.828] BVH build hierarchy time: 0ms
[LuxRays][65.828] BVH total build time: 0ms
[LuxRays][65.828] Total BVH memory usage: 392Kbytes
[LuxRays][65.828] BVH Dataset preprocessing time: 0ms
[LuxRays][65.828] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.828] BVH build hierarchy time: 0ms
[LuxRays][65.828] BVH total build time: 0ms
[LuxRays][65.844] Total BVH memory usage: 354Kbytes
[LuxRays][65.844] BVH Dataset preprocessing time: 0ms
[LuxRays][65.844] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.844] BVH build hierarchy time: 0ms
[LuxRays][65.844] BVH total build time: 0ms
[LuxRays][65.844] Total BVH memory usage: 616Kbytes
[LuxRays][65.844] BVH Dataset preprocessing time: 0ms
[LuxRays][65.844] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.844] BVH build hierarchy time: 0ms
[LuxRays][65.844] BVH total build time: 0ms
[LuxRays][65.844] Total BVH memory usage: 744Kbytes
[LuxRays][65.844] BVH Dataset preprocessing time: 0ms
[LuxRays][65.844] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.860] BVH build hierarchy time: 15ms
[LuxRays][65.860] BVH total build time: 15ms
[LuxRays][65.860] Total BVH memory usage: 614Kbytes
[LuxRays][65.860] BVH Dataset preprocessing time: 0ms
[LuxRays][65.860] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.860] BVH build hierarchy time: 0ms
[LuxRays][65.860] BVH total build time: 0ms
[LuxRays][65.860] Total BVH memory usage: 392Kbytes
[LuxRays][65.860] BVH Dataset preprocessing time: 0ms
[LuxRays][65.860] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.860] BVH build hierarchy time: 0ms
[LuxRays][65.860] BVH total build time: 0ms
[LuxRays][65.860] Total BVH memory usage: 355Kbytes
[LuxRays][65.860] BVH Dataset preprocessing time: 0ms
[LuxRays][65.860] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.875] BVH build hierarchy time: 14ms
[LuxRays][65.875] BVH total build time: 14ms
[LuxRays][65.875] Total BVH memory usage: 615Kbytes
[LuxRays][65.875] BVH Dataset preprocessing time: 0ms
[LuxRays][65.875] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.875] BVH build hierarchy time: 0ms
[LuxRays][65.875] BVH total build time: 0ms
[LuxRays][65.875] Total BVH memory usage: 746Kbytes
[LuxRays][65.875] BVH Dataset preprocessing time: 0ms
[LuxRays][65.875] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.891] BVH build hierarchy time: 16ms
[LuxRays][65.891] BVH total build time: 16ms
[LuxRays][65.891] Total BVH memory usage: 616Kbytes
[LuxRays][65.891] BVH Dataset preprocessing time: 0ms
[LuxRays][65.891] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.938] BVH build hierarchy time: 46ms
[LuxRays][65.938] BVH total build time: 46ms
[LuxRays][65.938] Total BVH memory usage: 7914Kbytes
[LuxRays][65.938] BVH Dataset preprocessing time: 0ms
[LuxRays][65.938] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.953] BVH build hierarchy time: 14ms
[LuxRays][65.953] BVH total build time: 14ms
[LuxRays][65.953] Total BVH memory usage: 2674Kbytes
[LuxRays][65.953] BVH Dataset preprocessing time: 0ms
[LuxRays][65.953] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.969] BVH build hierarchy time: 16ms
[LuxRays][65.969] BVH total build time: 16ms
[LuxRays][65.969] Total BVH memory usage: 1155Kbytes
[LuxRays][65.969] BVH Dataset preprocessing time: 0ms
[LuxRays][65.969] BVH builder: EMBREE_BINNED_SAH
[LuxRays][65.969] BVH build hierarchy time: 0ms
[LuxRays][65.969] BVH total build time: 0ms
[LuxRays][65.969] Total BVH memory usage: 290Kbytes
[LuxRays][65.969] BVH Dataset preprocessing time: 0ms
[LuxRays][65.969] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.000] BVH build hierarchy time: 30ms
[LuxRays][66.000] BVH total build time: 30ms
[LuxRays][66.000] Total BVH memory usage: 3448Kbytes
[LuxRays][66.000] BVH Dataset preprocessing time: 0ms
[LuxRays][66.000] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.000] BVH build hierarchy time: 0ms
[LuxRays][66.000] BVH total build time: 0ms
[LuxRays][66.000] Total BVH memory usage: 274Kbytes
[LuxRays][66.000] BVH Dataset preprocessing time: 0ms
[LuxRays][66.000] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.016] BVH build hierarchy time: 16ms
[LuxRays][66.016] BVH total build time: 16ms
[LuxRays][66.016] Total BVH memory usage: 2172Kbytes
[LuxRays][66.016] BVH Dataset preprocessing time: 0ms
[LuxRays][66.016] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.016] BVH build hierarchy time: 0ms
[LuxRays][66.016] BVH total build time: 0ms
[LuxRays][66.016] Total BVH memory usage: 305Kbytes
[LuxRays][66.016] BVH Dataset preprocessing time: 0ms
[LuxRays][66.016] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.032] BVH build hierarchy time: 15ms
[LuxRays][66.032] BVH total build time: 15ms
[LuxRays][66.032] Total BVH memory usage: 299Kbytes
[LuxRays][66.032] BVH Dataset preprocessing time: 0ms
[LuxRays][66.032] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.032] BVH build hierarchy time: 0ms
[LuxRays][66.032] BVH total build time: 0ms
[LuxRays][66.032] Total BVH memory usage: 624Kbytes
[LuxRays][66.032] BVH Dataset preprocessing time: 0ms
[LuxRays][66.032] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.032] BVH build hierarchy time: 0ms
[LuxRays][66.032] BVH total build time: 0ms
[LuxRays][66.032] Total BVH memory usage: 954Kbytes
[LuxRays][66.047] BVH Dataset preprocessing time: 0ms
[LuxRays][66.047] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.047] BVH build hierarchy time: 0ms
[LuxRays][66.047] BVH total build time: 0ms
[LuxRays][66.047] Total BVH memory usage: 8Kbytes
[LuxRays][66.047] BVH Dataset preprocessing time: 0ms
[LuxRays][66.047] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.063] BVH build hierarchy time: 16ms
[LuxRays][66.063] BVH total build time: 16ms
[LuxRays][66.063] Total BVH memory usage: 1581Kbytes
[LuxRays][66.063] BVH Dataset preprocessing time: 0ms
[LuxRays][66.063] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.110] BVH build hierarchy time: 46ms
[LuxRays][66.110] BVH total build time: 46ms
[LuxRays][66.110] Total BVH memory usage: 6752Kbytes
[LuxRays][66.110] BVH Dataset preprocessing time: 0ms
[LuxRays][66.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.110] BVH build hierarchy time: 0ms
[LuxRays][66.110] BVH total build time: 0ms
[LuxRays][66.110] Total BVH memory usage: 874Kbytes
[LuxRays][66.110] BVH Dataset preprocessing time: 0ms
[LuxRays][66.110] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.141] BVH build hierarchy time: 31ms
[LuxRays][66.141] BVH total build time: 31ms
[LuxRays][66.141] Total BVH memory usage: 3322Kbytes
[LuxRays][66.141] BVH Dataset preprocessing time: 0ms
[LuxRays][66.141] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.141] BVH build hierarchy time: 0ms
[LuxRays][66.141] BVH total build time: 0ms
[LuxRays][66.141] Total BVH memory usage: 438Kbytes
[LuxRays][66.141] BVH Dataset preprocessing time: 0ms
[LuxRays][66.141] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.157] BVH build hierarchy time: 15ms
[LuxRays][66.157] BVH total build time: 15ms
[LuxRays][66.157] Total BVH memory usage: 2285Kbytes
[LuxRays][66.157] BVH Dataset preprocessing time: 0ms
[LuxRays][66.157] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.157] BVH build hierarchy time: 0ms
[LuxRays][66.157] BVH total build time: 0ms
[LuxRays][66.157] Total BVH memory usage: 514Kbytes
[LuxRays][66.172] BVH Dataset preprocessing time: 14ms
[LuxRays][66.172] BVH builder: EMBREE_BINNED_SAH
[LuxRays][66.266] BVH build hierarchy time: 94ms
[LuxRays][66.266] BVH total build time: 109ms
[LuxRays][66.282] Total BVH memory usage: 17407Kbytes
[LuxRays][66.282] Building Multilevel Bounding Volume Hierarchy root tree
[LuxRays][66.282] MBVH root tree builder: EMBREE_BINNED_SAH
[LuxRays][66.282] MBVH build time: 1718ms
[LuxRays][66.282] Total Multilevel BVH memory usage: 258260Kbytes
[LuxRays][66.453] [Device GeForce RTX 2070 Intersect] MBVH mesh vertices buffer size: 40236Kbytes
[LuxRays][66.594] [Device GeForce RTX 2070 Intersect] MBVH nodes buffer size: 258260Kbytes
[LuxRays][66.672] [Device GeForce RTX 2070 Intersect] MBVH leaf transformations buffer size: 512bytes
[LuxRays][66.828] [Device GeForce RTX 2070 Intersect] MBVH mesh vertices buffer size: 40236Kbytes
[LuxRays][66.969] [Device GeForce RTX 2070 Intersect] MBVH nodes buffer size: 258260Kbytes
[LuxRays][67.032] [Device GeForce RTX 2070 Intersect] MBVH leaf transformations buffer size: 512bytes
[LuxCore][67.063] [PathOCLRenderEngine] OpenCL task count: 524288
[LuxCore][67.063] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 2097152Kbytes
[LuxCore][67.063] Compile Geometry
[LuxCore][67.282] Scene geometry compilation time: 218ms
[LuxCore][67.282] Compile 422 Textures
[LuxCore][67.282] Textures compilation time: 0ms
[LuxCore][67.282] Compile 61 Materials
[LuxCore][67.282] Material compilation time: 0ms
[LuxCore][67.282] Compile Lights
[LuxCore][67.282] Lights compilation time: 0ms
[LuxCore][67.282] Compile ImageMaps
[LuxCore][67.360] Image maps page(s) count: 1
[LuxCore][67.360]  RGB channel page 0 size: 84917Kbytes
[LuxCore][67.360] Image maps compilation time: 78ms
[LuxCore][67.360] Always enabled OpenCL code:
[LuxCore][67.360] Compile Geometry
[LuxCore][67.422] Scene geometry compilation time: 61ms
[LuxCore][67.422] Compile 422 Textures
[LuxCore][67.422] Textures compilation time: 0ms
[LuxCore][67.422] Compile 61 Materials
[LuxCore][67.422] Material compilation time: 0ms
[LuxCore][67.422] Compile Lights
[LuxCore][67.422] Lights compilation time: 0ms
[LuxCore][67.422] Compile ImageMaps
[LuxCore][67.500] Image maps page(s) count: 1
[LuxCore][67.500]  RGB channel page 0 size: 84917Kbytes
[LuxCore][67.500] Image maps compilation time: 78ms
[LuxCore][67.500] Starting 2 OpenCL render threads
[LuxRays][67.516] [Device GeForce RTX 2070 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 12690Kbytes
[LuxRays][67.516] [Device GeForce RTX 2070 Intersect] NOISE buffer size: 3172Kbytes
[LuxRays][67.547] [Device GeForce RTX 2070 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 12690Kbytes
[LuxRays][67.547] [Device GeForce RTX 2070 Intersect] Camera buffer size: 5448bytes
[LuxRays][67.547] [Device GeForce RTX 2070 Intersect] Normals buffer size: 40236Kbytes
[LuxRays][67.547] [Device GeForce RTX 2070 Intersect] UVs buffer size: 26410Kbytes
[LuxRays][67.563] [Device GeForce RTX 2070 Intersect] Alphas buffer size: 579Kbytes
[LuxRays][67.563] [Device GeForce RTX 2070 Intersect] Vertices buffer size: 40236Kbytes
[LuxRays][67.563] [Device GeForce RTX 2070 Intersect] Triangles buffer size: 64493Kbytes
[LuxRays][67.578] [Device GeForce RTX 2070 Intersect] Mesh description buffer size: 12Kbytes
[LuxRays][67.578] [Device GeForce RTX 2070 Intersect] ImageMap descriptions buffer size: 784bytes
[LuxRays][67.578] [Device GeForce RTX 2070 Intersect] ImageMaps buffer size: 84917Kbytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Textures buffer size: 112Kbytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Materials buffer size: 9028bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Scene objects buffer size: 972bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Lights buffer size: 1328bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Light offsets (Part I) buffer size: 324bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Light offsets (Part II) buffer size: 16bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] LightsDistribution buffer size: 40bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] InfiniteLightSourcesDistribution buffer size: 40bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] Ray buffer size: 24576Kbytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] RayHit buffer size: 10240Kbytes
[LuxCore][67.594] [PathOCLBaseRenderThread::0] Size of a GPUTask: 496bytes
[LuxRays][67.594] [Device GeForce RTX 2070 Intersect] GPUTask buffer size: 253952Kbytes
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Size of a GPUTask DirectLight: 100bytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] GPUTaskDirectLight buffer size: 51200Kbytes
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Size of a GPUTask State: 320bytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] GPUTaskState buffer size: 163840Kbytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] GPUTask Stats buffer size: 2048Kbytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] SamplerSharedData buffer size: 3172Kbytes
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Size of a Sample: 88bytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] Sample buffer size: 45056Kbytes
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Sample dimensions: 105
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Size of a SampleData: 8bytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] SampleData buffer size: 4096Kbytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] PathVolumeInfo buffer size: 22528Kbytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] DirectLightVolumeInfo buffer size: 22528Kbytes
[LuxRays][67.610] [Device GeForce RTX 2070 Intersect] Pixel Filter Distribution buffer size: 33Kbytes
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Defined symbols:  -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL -D PARAM_RAY_EPSILON_MIN=1.000000e-05f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_LIGHT_WORLD_RADIUS_SCALE=1.050000e+00f -D PARAM_ACCEL_MBVH -D PARAM_FILM_RADIANCE_GROUP_0 -D PARAM_FILM_RADIANCE_GROUP_COUNT=1 -D PARAM_FILM_CHANNELS_HAS_NOISE -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_IMAGEMAP -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_TEX_MIX -D PARAM_ENABLE_TEX_BAND -D PARAM_ENABLE_TEX_HITPOINTALPHA -D PARAM_ENABLE_TEX_NORMALMAP -D PARAM_ENABLE_TEX_FRESNELCOLOR -D PARAM_ENABLE_TEX_FRESNELCONST -D PARAM_ENABLE_TEX_CLAMP -D PARAM_ENABLE_TEX_HSV -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_ROUGHMATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_ENABLE_MAT_MIX -D PARAM_ENABLE_MAT_MATTETRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_ENABLE_MAT_GLOSSY2_INDEX -D PARAM_ENABLE_MAT_METAL2 -D PARAM_ENABLE_MAT_METAL2_ANISOTROPIC -D PARAM_ENABLE_MAT_CLEAR_VOL -D PARAM_ENABLE_MAT_HOMOGENEOUS_VOL -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT_INDEX -D PARAM_HAS_PASSTHROUGH -D PARAM_CAMERA_TYPE=0 -D PARAM_HAS_TRIANGLELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGEMAPS_COUNT=1 -D PARAM_HAS_IMAGEMAPS_BYTE_FORMAT -D PARAM_HAS_IMAGEMAPS_3xCHANNELS -D PARAM_HAS_IMAGEMAPS_4xCHANNELS -D PARAM_HAS_IMAGEMAPS_WRAP_REPEAT -D PARAM_HAS_BUMPMAPS -D PARAM_HAS_VOLUMES -D SCENE_DEFAULT_VOLUME_INDEX=4294967295 -D PARAM_MAX_PATH_DEPTH=11 -D PARAM_MAX_PATH_DEPTH_DIFFUSE=5 -D PARAM_MAX_PATH_DEPTH_GLOSSY=5 -D PARAM_MAX_PATH_DEPTH_SPECULAR=10 -D PARAM_RR_DEPTH=3 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_SQRT_VARIANCE_CLAMP_MAX_VALUE=0.000000e+00f -D PARAM_IMAGE_FILTER_TYPE=5 -D PARAM_IMAGE_FILTER_WIDTH_X=1.500000e+00f -D PARAM_IMAGE_FILTER_WIDTH_Y=1.500000e+00f -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_X=1 -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_Y=1 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_STARTOFFSET=32 -D LUXCORE_NVIDIA_OPENCL
[LuxCore][67.610] [PathOCLBaseRenderThread::0] Compiling kernels
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Kernels cached
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling Film_Clear Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling InitSeed Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling Init Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_NEXT_VERTEX Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_NOTHING Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_OBJECT Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_DL Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_ILLUMINATE Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_SAMPLE_BSDF Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_NEXT_VERTEX_RAY Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_SPLAT_SAMPLE Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_NEXT_SAMPLE Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_CAMERA_RAY Kernel
[LuxCore][67.703] [PathOCLBaseRenderThread::0] Kernels compilation time: 92ms
[LuxRays][67.735] [Device GeForce RTX 2070 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 12690Kbytes
[LuxRays][67.735] [Device GeForce RTX 2070 Intersect] NOISE buffer size: 3172Kbytes
[LuxRays][67.750] [Device GeForce RTX 2070 Intersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 12690Kbytes
[LuxRays][67.750] [Device GeForce RTX 2070 Intersect] Camera buffer size: 5448bytes
[LuxRays][67.750] [Device GeForce RTX 2070 Intersect] Normals buffer size: 40236Kbytes
[LuxRays][67.766] [Device GeForce RTX 2070 Intersect] UVs buffer size: 26410Kbytes
[LuxRays][67.766] [Device GeForce RTX 2070 Intersect] Alphas buffer size: 579Kbytes
[LuxRays][67.766] [Device GeForce RTX 2070 Intersect] Vertices buffer size: 40236Kbytes
[LuxRays][67.782] [Device GeForce RTX 2070 Intersect] Triangles buffer size: 64493Kbytes
[LuxRays][67.797] [Device GeForce RTX 2070 Intersect] Mesh description buffer size: 12Kbytes
[LuxRays][67.797] [Device GeForce RTX 2070 Intersect] ImageMap descriptions buffer size: 784bytes
[LuxRays][67.797] [Device GeForce RTX 2070 Intersect] ImageMaps buffer size: 84917Kbytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Textures buffer size: 112Kbytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Materials buffer size: 9028bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Scene objects buffer size: 972bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Lights buffer size: 1328bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Light offsets (Part I) buffer size: 324bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] Light offsets (Part II) buffer size: 16bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] LightsDistribution buffer size: 40bytes
[LuxRays][67.813] [Device GeForce RTX 2070 Intersect] InfiniteLightSourcesDistribution buffer size: 40bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] Ray buffer size: 24576Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] RayHit buffer size: 10240Kbytes
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Size of a GPUTask: 496bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] GPUTask buffer size: 253952Kbytes
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Size of a GPUTask DirectLight: 100bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] GPUTaskDirectLight buffer size: 51200Kbytes
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Size of a GPUTask State: 320bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] GPUTaskState buffer size: 163840Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] GPUTask Stats buffer size: 2048Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] SamplerSharedData buffer size: 3172Kbytes
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Size of a Sample: 88bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] Sample buffer size: 45056Kbytes
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Sample dimensions: 105
[LuxCore][67.828] [PathOCLBaseRenderThread::1] Size of a SampleData: 8bytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] SampleData buffer size: 4096Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] PathVolumeInfo buffer size: 22528Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] DirectLightVolumeInfo buffer size: 22528Kbytes
[LuxRays][67.828] [Device GeForce RTX 2070 Intersect] Pixel Filter Distribution buffer size: 33Kbytes
[LuxCore][67.844] [PathOCLBaseRenderThread::1] Defined symbols:  -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL -D PARAM_RAY_EPSILON_MIN=1.000000e-05f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_LIGHT_WORLD_RADIUS_SCALE=1.050000e+00f -D PARAM_ACCEL_MBVH -D PARAM_FILM_RADIANCE_GROUP_0 -D PARAM_FILM_RADIANCE_GROUP_COUNT=1 -D PARAM_FILM_CHANNELS_HAS_NOISE -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_IMAGEMAP -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_TEX_MIX -D PARAM_ENABLE_TEX_BAND -D PARAM_ENABLE_TEX_HITPOINTALPHA -D PARAM_ENABLE_TEX_NORMALMAP -D PARAM_ENABLE_TEX_FRESNELCOLOR -D PARAM_ENABLE_TEX_FRESNELCONST -D PARAM_ENABLE_TEX_CLAMP -D PARAM_ENABLE_TEX_HSV -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_ROUGHMATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_ENABLE_MAT_MIX -D PARAM_ENABLE_MAT_MATTETRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_ENABLE_MAT_GLOSSY2_INDEX -D PARAM_ENABLE_MAT_METAL2 -D PARAM_ENABLE_MAT_METAL2_ANISOTROPIC -D PARAM_ENABLE_MAT_CLEAR_VOL -D PARAM_ENABLE_MAT_HOMOGENEOUS_VOL -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT -D PARAM_ENABLE_MAT_GLOSSYTRANSLUCENT_INDEX -D PARAM_HAS_PASSTHROUGH -D PARAM_CAMERA_TYPE=0 -D PARAM_HAS_TRIANGLELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGEMAPS_COUNT=1 -D PARAM_HAS_IMAGEMAPS_BYTE_FORMAT -D PARAM_HAS_IMAGEMAPS_3xCHANNELS -D PARAM_HAS_IMAGEMAPS_4xCHANNELS -D PARAM_HAS_IMAGEMAPS_WRAP_REPEAT -D PARAM_HAS_BUMPMAPS -D PARAM_HAS_VOLUMES -D SCENE_DEFAULT_VOLUME_INDEX=4294967295 -D PARAM_MAX_PATH_DEPTH=11 -D PARAM_MAX_PATH_DEPTH_DIFFUSE=5 -D PARAM_MAX_PATH_DEPTH_GLOSSY=5 -D PARAM_MAX_PATH_DEPTH_SPECULAR=10 -D PARAM_RR_DEPTH=3 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_SQRT_VARIANCE_CLAMP_MAX_VALUE=0.000000e+00f -D PARAM_IMAGE_FILTER_TYPE=5 -D PARAM_IMAGE_FILTER_WIDTH_X=1.500000e+00f -D PARAM_IMAGE_FILTER_WIDTH_Y=1.500000e+00f -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_X=1 -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_Y=1 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_STARTOFFSET=32 -D LUXCORE_NVIDIA_OPENCL
[LuxCore][67.844] [PathOCLBaseRenderThread::1] Compiling kernels
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Kernels cached
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling Film_Clear Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling InitSeed Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling Init Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_RT_NEXT_VERTEX Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_HIT_NOTHING Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_HIT_OBJECT Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_RT_DL Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_DL_ILLUMINATE Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_DL_SAMPLE_BSDF Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_GENERATE_NEXT_VERTEX_RAY Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_SPLAT_SAMPLE Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_NEXT_SAMPLE Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Compiling AdvancePaths_MK_GENERATE_CAMERA_RAY Kernel
[LuxCore][67.860] [PathOCLBaseRenderThread::1] Kernels compilation time: 32ms
[LuxCore][67.860] Starting 0 native render threads
[LuxCore][67.875] Film OpenCL image pipeline
[LuxCore][67.875] Film OpenCL Device used: GeForce RTX 2070 Intersect
[LuxCore][67.875]   Device OpenCL version: OpenCL 1.2 CUDA
[LuxRays][68.297] [Device GeForce RTX 2070 Intersect] IMAGEPIPELINE buffer size: 9517Kbytes
[LuxRays][68.297] [Device GeForce RTX 2070 Intersect] Merge buffer size: 12690Kbytes
[LuxCore][68.297] [MergeSampleBuffersOCL] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL
[LuxCore][68.297] [MergeSampleBuffersOCL] Compiling kernels
[LuxCore][68.297] [MergeSampleBuffersOCL] Kernels cached
[LuxCore][68.297] [MergeSampleBuffersOCL] Compiling Film_MergeBufferInitialize Kernel
[LuxCore][68.297] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_PIXEL_NORMALIZED Kernel
[LuxCore][68.297] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_SCREEN_NORMALIZED Kernel
[LuxCore][68.297] [MergeSampleBuffersOCL] Compiling Film_MergeBufferFinalize Kernel
[LuxCore][68.297] [MergeSampleBuffersOCL] Kernels compilation time: 0ms
[LuxCore][68.422] [LinearToneMap] Defined symbols:
[LuxCore][68.422] [LinearToneMap] Compiling kernels
[LuxCore][68.422] [LinearToneMap] Kernels cached
[LuxCore][68.422] [LinearToneMap] Compiling LinearToneMap_Apply Kernel
[LuxCore][68.422] [LinearToneMap] Kernels compilation time: 0ms
[LuxRays][68.422] [Device GeForce RTX 2070 Intersect] Gamma table buffer size: 16Kbytes
[LuxCore][68.422] [GammaCorrectionPlugin] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL
[LuxCore][68.422] [GammaCorrectionPlugin] Compiling kernels
[LuxCore][68.438] [GammaCorrectionPlugin] Kernels cached
[LuxCore][68.438] [GammaCorrectionPlugin] Compiling GammaCorrectionPlugin_Apply Kernel
[LuxCore][68.453] [GammaCorrectionPlugin] Kernels compilation time: 31ms
Film size adjusted: 960x846 (Frame buffer size: 933x823)
[LuxCore][74.266] Noise estimation: first pass
[LuxCore][80.938] Noise estimation: Error mean = 0.100975
[LuxCore][88.875] Noise estimation: Error mean = 0.0582978
[LuxCore][96.828] Noise estimation: Error mean = 0.0417263
[LuxCore][97.953] [GeForce RTX 2070 Intersect] Memory used for OpenCL image pipeline: 26559Kbytes
