Support for more IES variations
Posted: Sun Mar 24, 2019 9:00 pm
Hi,
I'm trying to set up a virtual automotive lighting head light testing environment. The idea is to have a road scene that shows the quality of low beam/driving beam/etc. light distribution.
I'm in early beginning of this project, but I'm already struggling with the usage of IES lights.
My main problem is that lux render allows z-axis pole IES files. In my world y-axis pole is very common. It allows higher details around the horizon area, which is my main interest.
Do you think the support of those IES types could be integrated?
Thanks for answering.
BR
I'm trying to set up a virtual automotive lighting head light testing environment. The idea is to have a road scene that shows the quality of low beam/driving beam/etc. light distribution.
I'm in early beginning of this project, but I'm already struggling with the usage of IES lights.
My main problem is that lux render allows z-axis pole IES files. In my world y-axis pole is very common. It allows higher details around the horizon area, which is my main interest.
Do you think the support of those IES types could be integrated?
Thanks for answering.
BR