Viewport render: change light type problem
Posted: Thu Feb 08, 2018 8:36 am
Just to report this:
- create a point (or spot) light
- run a viewport render
- change light type to area
- the render update itself adding the area light mesh
- change again to point (or spot)
- render will not delete the area light mesh
This is a test scene
the filename is IES related cause I'm testing it but it has the same behaviour also without the IES option enabled.
- create a point (or spot) light
- run a viewport render
- change light type to area
- the render update itself adding the area light mesh
- change again to point (or spot)
- render will not delete the area light mesh
This is a test scene
the filename is IES related cause I'm testing it but it has the same behaviour also without the IES option enabled.