Page 2 of 32

Re: CGI tech news box

Posted: Tue Jan 29, 2019 8:42 pm
by epilectrolytics
lacilaci wrote: Tue Jan 29, 2019 8:29 pm Well if we will have indirect and caustic caching you won't need bidir, would you? + this type of denoiser and rendertimes will be in minutes for complex scenes
The strength of Luxcore is its unique light balance, which is even better in Bidir than in Path.
PhotonGI is biased and what kind of light mood it will produce remains to be seen once it's finished.
I wonder what the cache sizes will be on complex scenes and if it all fits into GPU ram or what happens to render speed if it doesn't.
Also it is possible to use a photon cache for indirect light importance sampling in Bidir and Path (slower than direct lookup but unbiased with no splotches 8-) ).
There are lots of very interesting combinations possible...

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 9:02 pm
by B.Y.O.B.
Another test.
Samples: 128
BCD denoising time: 53 seconds (default settings)
OIDN denosing time: 1.7 seconds (yes, less than 2 seconds)

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 9:59 pm
by B.Y.O.B.
And another one, this time with a 1000 samples image for comparison.

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 11:19 pm
by Dade
It should be "trivial" to integrate as another image pipeline plugin :idea:

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 11:22 pm
by B.Y.O.B.
Yes. The API looks a lot simpler than the one of BCD on first inspection.

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 11:24 pm
by Dade
B.Y.O.B. wrote: Tue Jan 29, 2019 11:22 pm Yes. The API looks a lot simpler than the one of BCD on first inspection.
Any taker ? :mrgreen:

Re: OpenImageDenoise

Posted: Tue Jan 29, 2019 11:35 pm
by alpistinho
Dade wrote: Tue Jan 29, 2019 11:24 pm
B.Y.O.B. wrote: Tue Jan 29, 2019 11:22 pm Yes. The API looks a lot simpler than the one of BCD on first inspection.
Any taker ? :mrgreen:
I will take a shot, even though I shouldn't :lol:

Re: OpenImageDenoise

Posted: Wed Jan 30, 2019 12:13 am
by lacilaci
Dade wrote: Tue Jan 29, 2019 11:19 pm It should be "trivial" to integrate as another image pipeline plugin :idea:
needs albedo pass to maximize potential :!:

Re: OpenImageDenoise

Posted: Wed Jan 30, 2019 12:51 am
by alpistinho
alpistinho wrote: Tue Jan 29, 2019 11:35 pm I will take a shot, even though I shouldn't :lol:
I have forked into https://github.com/Alpistinho/LuxCore.

Thanks to the tutorial in the wiki I have added a dummy implementation for the classes and got it compiling.
I hope I don't take too long to get it working

Re: OpenImageDenoise

Posted: Wed Jan 30, 2019 1:10 am
by B.Y.O.B.
lacilaci wrote: Wed Jan 30, 2019 12:13 am needs albedo pass to maximize potential
I'm pretty sure we can add that.
alpistinho wrote: Wed Jan 30, 2019 12:51 am
alpistinho wrote: Tue Jan 29, 2019 11:35 pm I will take a shot, even though I shouldn't :lol:
I have forked into https://github.com/Alpistinho/LuxCore.

Thanks to the tutorial in the wiki I have added a dummy implementation for the classes and got it compiling.
I hope I don't take too long to get it working
Great! If you have any questions, we're happy to help.