marcatore wrote: Sat Sep 14, 2019 10:50 am
have you never tried some fake caustics using texture on an area light? Something like a caustics projector
But you also need to make sure they don't appear in shadows from the sun...
Like I said, best results with faking it were in cycles with "shadow mask" and not very realistic water setup....
But right now I'm not looking for a fake solution, caustics play a major role in this scene... I just need to wait for Dade to finalize the solution before I can finalize this project... If I wanted to fake it, I would probably use cycles cause it allows for some crazy tricks with nodes.
I'm ok with faking anything but with caustics there is no easy and convincing way to do it. It simply has to be rendered properly and especially in a scene like this where in some shots it will be taking most of image space. I want all that nice hypnotizing web of light going on like in that previous reference picture I posted..
By the way, should I also use some dispersion? In some photos I saw a bit of that effect but I'm not sure if it's something I should do for clear water...