LuxCoreRender Next
Posted: Wed Nov 15, 2023 7:57 am
Hi everyone,
If somehow you have been directed to this page it mean that you care about Luxcore project future.
Are you a Programmer Artists or Youtuber making tutorial? There are plenty of way to contribute
to LuxCoreRender.
Luxcore need you
for programmer
__ Luxcore future code restructuration : https://forums.luxcorerender.org/viewtopic.php?t=3511 __ Intel Open Path Guiding implementation : https://github.com/OpenPathGuidingLibrary/openpgl
__ ReSTIR GI algorithm : https://github.com/NVIDIAGameWorks/RTXD ... estirGI.md & https://research.nvidia.com/publication ... th-tracing
__ Multiple-Scattering Microfacet BSDFs : https://eheitzresearch.wordpress.com/240-2/
__ Nvidia Dlss and/or AMD FSR support for viewport and final render: https://blogs.nvidia.com/blog/2023/08/2 ... s-vantage/ https://forums.luxcorerender.org/viewtopic.php?t=4128
__ Bevel Shader
__ Udim support
__ Motion blur support for instanced object
__ Updated Sky model : https://cgg.mff.cuni.cz/publications/skymodel-2021/
__ Ambiant occlusion node : for texturing effect not yet possible
__ Update blendluxcore to new 4.X blender version
__ Match Blender cycles proccedural node features
__ RGB node
__ Combine/Separate XYZ node
__ Glare image pipeline
__ Motion blur for blender particles
__ ACES support in blendluxcore
__ Fix Node Search menu Crash
__ improve viewport render fluidity : https://youtu.be/_DENVWWTAQE & https://youtu.be/PpBVFQOjojM
__ Website redesign and modernisation :
for Artists
__ Beginner / Medium / advance Tutorial
__ Luxcore Demoreel
__ Create the best showcase art to promote Luxcore
__ share knowledge with new user
__ Be constructive in the community
__ Share your Luxcore project with the community world
__ bug report
You will soon be able to support Luxcorerender project On Patreon and Blender Market stay tuned for update
If somehow you have been directed to this page it mean that you care about Luxcore project future.
Are you a Programmer Artists or Youtuber making tutorial? There are plenty of way to contribute
to LuxCoreRender.
Luxcore need you
for programmer
- Core code developer
__ Luxcore future code restructuration : https://forums.luxcorerender.org/viewtopic.php?t=3511 __ Intel Open Path Guiding implementation : https://github.com/OpenPathGuidingLibrary/openpgl
__ ReSTIR GI algorithm : https://github.com/NVIDIAGameWorks/RTXD ... estirGI.md & https://research.nvidia.com/publication ... th-tracing
__ Multiple-Scattering Microfacet BSDFs : https://eheitzresearch.wordpress.com/240-2/
__ Nvidia Dlss and/or AMD FSR support for viewport and final render: https://blogs.nvidia.com/blog/2023/08/2 ... s-vantage/ https://forums.luxcorerender.org/viewtopic.php?t=4128
__ Bevel Shader
__ Udim support
__ Motion blur support for instanced object
__ Updated Sky model : https://cgg.mff.cuni.cz/publications/skymodel-2021/
__ Ambiant occlusion node : for texturing effect not yet possible
- Plugin/exporter developer
__ Update blendluxcore to new 4.X blender version
__ Match Blender cycles proccedural node features
__ RGB node
__ Combine/Separate XYZ node
__ Glare image pipeline
__ Motion blur for blender particles
__ ACES support in blendluxcore
__ Fix Node Search menu Crash
__ improve viewport render fluidity : https://youtu.be/_DENVWWTAQE & https://youtu.be/PpBVFQOjojM
- Website developer
__ Website redesign and modernisation :
for Artists
- Tutorial/demo author
__ Beginner / Medium / advance Tutorial
__ Luxcore Demoreel
- Artist
__ Create the best showcase art to promote Luxcore
__ share knowledge with new user
__ Be constructive in the community
__ Share your Luxcore project with the community world
__ bug report
- Donation
You will soon be able to support Luxcorerender project On Patreon and Blender Market stay tuned for update