B.Y.O.B. wrote: ↑Sun Apr 29, 2018 6:02 am
kintuX wrote: ↑Sat Apr 28, 2018 11:06 pm
- if Material is created directly by using Node Tree Presets instead of standard procedure (via New and then selecting from presets), material isn't shown in the Render Preview.
It happens without using node tree presets, too.
However, I already fixed this bug (after RC1, so you have to wait for RC2 or the final release to get the fix):
https://github.com/LuxCoreRender/BlendL ... issues/142
Was testing latest (fixed) scripts
It now works fine, even if starting with presets.
B.Y.O.B. wrote: ↑Sun Apr 29, 2018 6:02 am
kintuX wrote: ↑Sat Apr 28, 2018 11:06 pm
Seems i still got an issue with particles disappearing and duplicating curve Profile (observed in Data-Blocks Mesh menu). Maybe some corner case or old scene issue. Will make new/fresh one and report back.
Ok, I'll check it when I get the test scenes.
Ok, so this is only happening with
Curve objects: ie. BezierCircle & a Curve for Profile > Creates extra Meshes.
Happens every time when LuxCore2 Render Preview or Render is started and adds to the existing meshes.
Such behavior is not observed, if Cycles is used.
1. Start either Preview (shift+z) or Render (f12).
2. Observe in Outliner: Orphan Data > Meshes
(sorry for the small size preview and closed tree - beginner's mistakes, i hope you can see the issue)