Residential Hallway (Blender 2.64, 2.82, Luxcore 2.4)
Posted: Thu Jun 04, 2020 11:16 pm
Although this scene was originally modeled in Blender 2.64 with the intention of rendering with Luxrender 1.1, I decided to move the project to Luxcorerender, because of OIDN's ability to reduce render times. The scene is approximately 10 million polygons. Images were rendered at 6272x9408 for the perspective views, and 12544x6272 for the panoramic views, exported as OpenEXR, and tonemapped with Luminance HDR. Perpective views were rendered with a 30 minute halt time, while the panoramic view was rendered with a 3 hour halt time.
Models were made in Blender 2.64 and 2.79, with textures in Substance Painter 2 and with the flatbed scanner on a printer. One mesh was generated with Alicevision Meshroom.
Models were made in Blender 2.64 and 2.79, with textures in Substance Painter 2 and with the flatbed scanner on a printer. One mesh was generated with Alicevision Meshroom.