lighttracing disables reflections on disney

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lacilaci
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lighttracing disables reflections on disney

Post by lacilaci » Thu Aug 15, 2019 11:25 am

when using disney material and lighttracing material reflections gets disabled when using glossiness bellow 0.05

to best illustrate the problem I've put metallic slider on disney to max but the problem is present even without it

disney at glossiness 0.05
lt_ondisneymetal05.png
disney at glossiness on anything bellow 0.05
lt_ondisneymetal.png
this is not happening on glossy2 and metal material which work the same even when using lighttracing
lt_onmetal.png
the problem is not present when lighttracing is disabled

kintuX
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Re: lighttracing disables reflections on disney

Post by kintuX » Thu Aug 15, 2019 11:07 pm

I think that what you're observing, are light rays that don't get to the eye. And if IIRC, it's already mentioned couple of times.
Take notes & simply don't go under/over the threshold. ;)

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lacilaci
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Re: lighttracing disables reflections on disney

Post by lacilaci » Fri Aug 16, 2019 3:59 am

kintuX wrote:
Thu Aug 15, 2019 11:07 pm
I think that what you're observing, are light rays that don't get to the eye. And if IIRC, it's already mentioned couple of times.
Take notes & simply don't go under/over the threshold. ;)
Not sure what you mean, and also why the different behavior between disney and others...

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Dade
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Re: lighttracing disables reflections on disney

Post by Dade » Sun Aug 18, 2019 3:31 pm

I should have fixed this problem.
Support LuxCoreRender project with salts and bounties

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