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Re: Env. Light Visibility Cache

Posted: Wed Jun 12, 2019 1:25 pm
by Sharlybg
it's breaking my windows
i've same issue here. it is likely to break on reflective surface.

Re: Env. Light Visibility Cache

Posted: Wed Jun 12, 2019 1:33 pm
by Sharlybg
here :
artft.jpg

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 1:08 pm
by lacilaci
Dade please. This or portals.

Luxcore definitely needs either this to be working well or a standard "portal" solution

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 1:23 pm
by Sharlybg
I'm still using cache without breaking it. The only time the new cache give black artifact is when object become very reflective (somewhere below 0.05 roughness)

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 2:48 pm
by lacilaci
Sharlybg wrote: Sat Jun 29, 2019 1:23 pm I'm still using cache without breaking it. The only time the new cache give black artifact is when object become very reflective (somewhere below 0.05 roughness)
That still means it's broken mate.

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 3:25 pm
by Sharlybg
That still means it's broken mate.
Yes of course. My comment is to show that it is something that is maybe no hard to fix as only this hyper reflectivity case broke it from my experience ;)

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 4:26 pm
by lacilaci
Sharlybg wrote: Sat Jun 29, 2019 3:25 pm
That still means it's broken mate.
Yes of course. My comment is to show that it is something that is maybe no hard to fix as only this hyper reflectivity case broke it from my experience ;)
I really do hope it is fixable cause we do need this a lot!

Re: Env. Light Visibility Cache

Posted: Sat Jun 29, 2019 4:42 pm
by Sharlybg
I really do hope it is fixable cause we do need this a lot!
The speed boost is impressive i already can't work without it :|

Re: Env. Light Visibility Cache

Posted: Sun Jun 30, 2019 9:01 am
by Dade
lacilaci wrote: Sat Jun 29, 2019 1:08 pm Dade please. This or portals.

Luxcore definitely needs either this to be working well or a standard "portal" solution
I consider now the work for v2.2 PhotonGI cache and Hybrid rendering done. This is the next (and last) topic for v2.2 (bug fixes aside).

Re: Env. Light Visibility Cache

Posted: Sun Jun 30, 2019 3:41 pm
by Odilkhan Yakubov
Dade wrote: Sun Jun 30, 2019 9:01 am
lacilaci wrote: Sat Jun 29, 2019 1:08 pm Dade please. This or portals.

Luxcore definitely needs either this to be working well or a standard "portal" solution
I consider now the work for v2.2 PhotonGI cache and Hybrid rendering done. This is the next (and last) topic for v2.2 (bug fixes aside).
When are we can take this "sweat"? :)