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Re: OIDN new version Out
Posted: Tue Mar 09, 2021 1:26 pm
by zuljin3d
maybe it doesn't work in 2.83 blender version
Re: OIDN new version Out
Posted: Tue Mar 09, 2021 1:38 pm
by AndreasResch
The problem seems to be 2.83 here. In 2.83 it doesn't work for me neither. It does in 2.91 and 2.92.
Re: OIDN new version Out
Posted: Tue Mar 09, 2021 1:50 pm
by zuljin3d
AndreasResch wrote: ↑Tue Mar 09, 2021 1:38 pm
The problem seems to be 2.83 here. In 2.83 it doesn't work for me neither. It does in 2.91 and 2.92.
Yep, I confirm on 2.92 everything works fine, thanks
Re: OIDN new version Out
Posted: Tue Mar 09, 2021 2:40 pm
by zuljin3d
1.3 oidn is impressive!
Now there is no problem with blurred areas on some textures with details
Re: OIDN new version Out
Posted: Tue Mar 09, 2021 3:06 pm
by AndreasResch
I agree. The difference is obvious.
Re: OIDN new version Out
Posted: Tue Mar 09, 2021 3:48 pm
by kintuX
AndreasResch wrote: ↑Tue Mar 09, 2021 1:38 pm
The problem seems to be 2.83 here. In 2.83 it doesn't work for me neither. It does in 2.91 and 2.92.
Strange, working fine in 2.83.12 LTS, 2.91.2 & 2.92 (same addon distributed to blender version respective foolders)
IME also, OIDN 1.3 results are best compared to other denoisers now.
Re: OIDN new version Out
Posted: Thu Mar 11, 2021 7:22 am
by Martini
zuljin3d wrote: ↑Tue Mar 09, 2021 1:26 pm
maybe it doesn't work in 2.83 blender version
I notice you still have tbbmalloc.dll, can you try deleting that?
Also your OpenImageIO.dll is named OpenImageIO_LuxCore.dll
Re: OIDN new version Out
Posted: Thu Mar 11, 2021 9:47 am
by acasta69
Martini wrote: ↑Thu Mar 11, 2021 7:22 am
Also your OpenImageIO.dll is named OpenImageIO_LuxCore.dll
That should be ok, we have renamed the library in Windows builds to avoid some compatibility issues for the 3dsMax plugin.