In blender the aov Avg. Shading Normal is grayed out, but it can be checked and works. So that what confused me.
OpenImageDenoise
Re: OpenImageDenoise
Re: OpenImageDenoise
Maybe in the future, for now I would recommend to enable the Alpha AOV and use the compositor to make the denoised output transparent.
Thanks for the reminder, I updated the UI.
Re: OpenImageDenoise
It works !
The problem was in the implementation of the "NONE" pixel filter, I "simplified" the way it works and now Oidn recognize the noise and works with BIDir (no problem with Metropolis too):
Yuppie !
@B.Y.O.B.: you should always force the "film.filter.type = NONE" with BIDir+Oidn in BlendLuxCore.
The problem was in the implementation of the "NONE" pixel filter, I "simplified" the way it works and now Oidn recognize the noise and works with BIDir (no problem with Metropolis too):
Yuppie !
@B.Y.O.B.: you should always force the "film.filter.type = NONE" with BIDir+Oidn in BlendLuxCore.
Re: OpenImageDenoise
Oh boy, this is amazing... is there a build?Dade wrote: ↑Wed Feb 06, 2019 11:20 am It works !
The problem was in the implementation of the "NONE" pixel filter, I "simplified" the way it works and now Oidn recognize the noise and works with BIDir (no problem with Metropolis too):
bidir.jpg
Yuppie !
@B.Y.O.B.: you should always force the "film.filter.type = NONE" with BIDir+Oidn in BlendLuxCore.
- FarbigeWelt
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Re: OpenImageDenoise
Congratulations, Dade!
And sure for all others involved in this exceptional performance.
(I am close to be speaklessly overwhelmd.)
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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MacBook Air with M1
Re: OpenImageDenoise
BTW, did you fix the unknown imagepipeline error for linux build? Windows works, and B.Y.O.B. own build worked yesterday aswell but azure linux didn't.Dade wrote: ↑Wed Feb 06, 2019 11:27 amIt is cooking: https://dev.azure.com/LuxCoreRender/Lux ... uildId=200
EDIT: To answer my own question, daily builds of linux no longer throw the error aobut uknown image pipeline when using oidn.
Last edited by lacilaci on Wed Feb 06, 2019 1:29 pm, edited 1 time in total.
Re: OpenImageDenoise
Awesome!
Here's a 64 sample render with Bidir + OIDN:
Done.
Here's a 64 sample render with Bidir + OIDN:
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Re: OpenImageDenoise
Possibly a divine intervention by JAHEW or SIHVA helped to make OIDN work
Re: OpenImageDenoise
This is incredible... I might actually give bidir a try in some cases!