Plagiarism

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wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Plagiarism

Post by wasd »

CPU Path+Metropolis 4844 samples with GIMP noise reduction
not-basement-b-2-2.png
CPU Bidir+Metropolis ~300 samples
basement-b-1-1.png
camera obscura
obscura-1-1.png
CPU Bidir + Metropolis | Core i5-4570
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Sharlybg
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Re: Plagiarism

Post by Sharlybg »

Wondrrfull Wasd ..... won....der.....full. The first image look like a real photo. Like it so much.

Some fine bump to add detail to the walls and floor and + 4x longer rendertime and it become BOoom. Like it.
Thank for sharing.
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Portfolio : https://www.behance.net/DRAVIA
wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Re: Plagiarism

Post by wasd »

Sharlybg wrote: Sat Dec 15, 2018 9:20 am Wondrrfull Wasd ..... won....der.....full. The first image look like a real photo. Like it so much.

Some fine bump to add detail to the walls and floor and + 4x longer rendertime and it become BOoom. Like it.
Thank for sharing.
thank you :D
CPU Bidir + Metropolis | Core i5-4570
wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Hacking a window

Post by wasd »

2857 samples
Attachments
basement-d-4-3.png
CPU Bidir + Metropolis | Core i5-4570
Racleborg
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Location: UK

Re: Plagiarism

Post by Racleborg »

Looks very realistic!
wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Plagiarism: Control Panel

Post by wasd »

369 samples
with OIDN
panel-4-1-2.png
~
without denoiser
panel-4-2-2.png
~
Meters actually have scales, but there's not enough samples for them to become apparent behind rough glass.
Wrinkled texture greatly lowers performance (it's 1.5-2 times slower with it).
CPU Bidir + Metropolis | Core i5-4570
wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Plagiarism: Not Menger Sponge

Post by wasd »

It's just column, beam and slab structure. All characters are the same to see how they would look in different lighting. As expected, they are almost invisible in the dark, overexposed when overly exposed and dull when out of focus. Fabric may seem a bit too transparent, but it's just denoiser got confused because not enough data were collected... or it is indeed too transparent. I just made holes in it, like in the real thing, yet real fabric has some thickness, while my model has not.
Attachments
scene-c-17-1.png
nms1.png
nms2.png
nms3.png
CPU Bidir + Metropolis | Core i5-4570
epilectrolytics
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Re: Plagiarism: Not Menger Sponge

Post by epilectrolytics »

Looks great!

The first image has too much bloom effect but the shirt material is just right IMHO.

I still have to come up with a stair design for my menger model...
wasd
Posts: 319
Joined: Tue Apr 24, 2018 7:20 pm

Re: Plagiarism

Post by wasd »

Thank you very much!
Attachments
scene-c_17-6-1.png
CPU Bidir + Metropolis | Core i5-4570
epilectrolytics
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Re: Plagiarism

Post by epilectrolytics »

OMG will the Orca eat the Octopus??
:D
Great example for a story told in just one image.
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