Hi,
new day new chance. Today I've started the Console and the Node.
I've been loading the same exported rendering file I've loaded yesterday - and see, it's working.
I don't have any idea what's different, but anyway...
I tried to connect a second machine (node) and it was working perfectly.
Then after some time I tried to stop the job to see the result.
This messages appear in Console's console (sorry for using a screenshot but there is chance to select the text):
- Error message
By the way - whats the idea of continue work after network rendering has been finished?
I saw (and hope) that a *.flm file should be written. Knowing this extension from old lux makes me hoping that tonemapping and lightgroup scaling etc. can be done in a postprocessing step? At the moment I don't see any option to open this file type, neither in luxcoreui nor somehow in blender.
But OK, let's dig into that later step by step.
Thanks so far.
BR