Luxcore 2.1 Benchmark

Our forum gallery for displaying your finished renders.
User avatar
Dez!
Posts: 368
Joined: Sun Apr 08, 2018 1:09 am
Location: Ekaterinburg
Contact:

Re: Luxcore 2.1 Benchmark

Post by Dez! »

Sprocket wrote: Fri Sep 14, 2018 12:49 am 4 min, 46 sec on four 7950's.
:o :o :o

32 min 49 sec on GTX 1050M
Linux Plasma | Ryzen 5, 32Gb, SSD M2, GT 590 RX | BenQ 27 | Wacom One | Microsoft Ergo | Tie Guan Yin tea
http://dezigner.tilda.ws/
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. »

jensverwiebe wrote: Thu Sep 13, 2018 5:36 pm EDIT3: checked over, the white composite comes from disabling denoise, one must reconnect the renderlayer with plain color output then
( or reenable denoise )
Thanks for investigating.
marcatore
Donor
Donor
Posts: 463
Joined: Wed Jan 10, 2018 8:04 am

Re: Luxcore 2.1 Benchmark

Post by marcatore »

I've tried disabling "compositing" in the post process render settings and actually it renders correctly.
If I re-enable it it turns out full white.
User avatar
Sharlybg
Donor
Donor
Posts: 3101
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: Luxcore 2.1 Benchmark

Post by Sharlybg »

32 min 49 sec on GTX 1050M
With Rx 580 this time will be splited into 3.
I've tried disabling "compositing" in the post process render settings and actually it renders correctly.
If I re-enable it it turns out full white.
Just go back to compositor and connect render layer node to the rest of the node tree.
In fact it happen when you disable denoise so as denoise input no longer exist in your compositing your render turn in white. You can also view your render in raw version by switching between compositing/denoised/renderlayer in render view.
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA
kintuX
Posts: 809
Joined: Wed Jan 10, 2018 2:37 am

Re: Luxcore 2.1 Benchmark

Post by kintuX »

Some more study on this scene - analysis done, then playing for a bit.
LuxCore2.1a3_Benchmark-1A.Default.jpg

------------------------------------------------------
BTW... "License & registration, please!"
8-)
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. »

kintuX wrote: Fri Sep 14, 2018 2:28 pm BTW... "License & registration, please!"
See https://github.com/LuxCoreRender/LuxCor ... OPYING.txt
User avatar
Dez!
Posts: 368
Joined: Sun Apr 08, 2018 1:09 am
Location: Ekaterinburg
Contact:

Re: Luxcore 2.1 Benchmark

Post by Dez! »

Sharlybg wrote: Fri Sep 14, 2018 6:54 am
32 min 49 sec on GTX 1050M
With Rx 580 this time will be splited into 3.
With Rx 580 you can not do it any minute ;)

Image
Linux Plasma | Ryzen 5, 32Gb, SSD M2, GT 590 RX | BenQ 27 | Wacom One | Microsoft Ergo | Tie Guan Yin tea
http://dezigner.tilda.ws/
kintuX
Posts: 809
Joined: Wed Jan 10, 2018 2:37 am

Re: Luxcore 2.1 Benchmark

Post by kintuX »

Finally, results:

OCL Path
00:07:25.94 - GTX 1060 6GB + Q M5000 8GB + 2x xeon X5650 (24 threads @ 2.667 GHz)
00:09:05.62 - GTX 1060 6GB + Q M5000 8GB
00:15:13.79 - GTX 1060 6GB
00:16:03.29 - Q M5000 8GB

CPU Path
00:37:04.52 - 2x xeon X5650 (24 threads @ 2.667 GHz)
05:12:10.11 - SurfacePro3 i5-4300U 8GB (4 threads @ 1.9GHz)
User avatar
FarbigeWelt
Donor
Donor
Posts: 1046
Joined: Sun Jul 01, 2018 12:07 pm
Location: Switzerland
Contact:

Re: Luxcore 2.1 Benchmark

Post by FarbigeWelt »

00:07:28 OpenCl AMD R9 290x R9 390x
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
MacBook Air with M1
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: Luxcore 2.1 Benchmark

Post by B.Y.O.B. »

I have updated the zip archive with these changes:
https://github.com/LuxCoreRender/LuxCor ... 51618e9ca9

I also updated the reference image in the first post, hope that's ok.
Post Reply