Denoiser Integration
Re: Denoiser Integration
In anticipation of noise reduction I stopped all 3D projects. I switched to web design. In my scenes there is a lot of work for noise reduction
Linux Plasma | Ryzen 5, 32Gb, SSD M2, GT 590 RX | BenQ 27 | Wacom One | Microsoft Ergo | Tie Guan Yin tea
http://dezigner.tilda.ws/
http://dezigner.tilda.ws/
Re: Denoiser Integration
The firefly removal of the denoiser can work pretty well, but only until too many samples have picked up the same "firefly" (which is technically no longer a firefly in this case, just an unconverged caustic).
edit: However, it seems to kill the glossy reflections. Strange.
edit: However, it seems to kill the glossy reflections. Strange.
Re: Denoiser Integration
Can a denoiser handle the channels of light groups?
Linux Plasma | Ryzen 5, 32Gb, SSD M2, GT 590 RX | BenQ 27 | Wacom One | Microsoft Ergo | Tie Guan Yin tea
http://dezigner.tilda.ws/
http://dezigner.tilda.ws/
Re: Denoiser Integration
Yes, but it would need to be run on each lightgroup imagepipeline separately, so it would take a lot more time than if we only denoise the "main imagepipeline".
Re: Denoiser Integration
OK. This is really needed option. Without it, the compositing is not possible.
I propose to make such a check
I'm starting a series of 200 renders of LED strips. With noise reduction of all channels, I need to perform 50 renderings, and a bit of compositing. Without noise reduction of all channels, I need to perform all 200 renderings.
I propose to make such a check
I'm starting a series of 200 renders of LED strips. With noise reduction of all channels, I need to perform 50 renderings, and a bit of compositing. Without noise reduction of all channels, I need to perform all 200 renderings.
Linux Plasma | Ryzen 5, 32Gb, SSD M2, GT 590 RX | BenQ 27 | Wacom One | Microsoft Ergo | Tie Guan Yin tea
http://dezigner.tilda.ws/
http://dezigner.tilda.ws/
Re: Denoiser Integration
I opened an issue about it.
https://github.com/LuxCoreRender/BlendL ... issues/170
https://github.com/LuxCoreRender/BlendL ... issues/170
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- Posts: 22
- Joined: Mon Jun 04, 2018 10:59 am
Re: Denoiser Integration
Just the default settings.
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- Posts: 22
- Joined: Mon Jun 04, 2018 10:59 am
Re: Denoiser Integration
strange. i used same default settings but here are some artifacts
Re: Denoiser Integration
Try to increase the "Histogram distance threshold" parameter, the result should be smoother.andreymd87 wrote: ↑Mon Jun 04, 2018 10:57 pm strange. i used same default settings but here are some artifacts untitled.png