Graswald and The Grove - Creating Lux Materials

Post your tests, experiments and unfinished renderings here.
CEROE
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Re: Graswald and The Grove - Creating Lux Materials

Post by CEROE »

After looking at the twig renders a few day later, they are not correct and do not look very good. Have been working on fixing them.
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Dade
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Re: Graswald and The Grove - Creating Lux Materials

Post by Dade »

B.Y.O.B. wrote: Wed Sep 09, 2020 4:11 pm That reminds me that I started to implement a two-sided material a while ago, but I never finished the GPU code: https://github.com/LuxCoreRender/LuxCor ... d_material
I'm working on this.
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CEROE
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Re: Graswald and The Grove - Creating Lux Materials

Post by CEROE »

"I'm working on this."

That is great to hear!
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Sharlybg
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Re: Graswald and The Grove - Creating Lux Materials

Post by Sharlybg »

CEROE wrote: Wed Sep 16, 2020 6:10 pm "I'm working on this."

That is great to hear!
Like it is done. Look in the development section.
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CEROE
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Re: Graswald and The Grove - Creating Lux Materials

Post by CEROE »

Here is an update on the material tests.
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TwigsVertical-1.jpg
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Sharlybg
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Re: Graswald and The Grove - Creating Lux Materials

Post by Sharlybg »

:shock:
Theses are CGI ?
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B.Y.O.B.
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Re: Graswald and The Grove - Creating Lux Materials

Post by B.Y.O.B. »

Looking good!
jorari71
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Re: Graswald and The Grove - Creating Lux Materials

Post by jorari71 »

I have a RTX2080ti...Which speed up can be obtained with the 2.5 version??
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Sharlybg
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Re: Graswald and The Grove - Creating Lux Materials

Post by Sharlybg »

jorari71 wrote: Sat Oct 17, 2020 12:28 am I have a RTX2080ti...Which speed up can be obtained with the 2.5 version??
I think 2.5 have some RTX acceleration structure.the speed up is noticeable with high poly count scene where GTX card tend to slow down alot.
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jorari71
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Re: Graswald and The Grove - Creating Lux Materials

Post by jorari71 »

Perhaps I should migrate to the latest build.
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