Can this have an impact on viewport responssivness ?In theory this may even work but: every pending RenderSession will keep a full copy of the scene in ram. You can just keep resizing the view port and the memory usage will increase and increase
Viewport render crash on GPU Cuda
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Viewport render crash on GPU Cuda
Re: Viewport render crash on GPU Cuda
You can very easily run out of (CPU) memory and start to swap (i.e. bigger is the scene and less copies you will need to run out of memory).
Re: Viewport render crash on GPU Cuda
I got those errors with the last build....Win10/Ryzen/1070
Error: MBVHKernel OpenCL program compilation error
Error: MBVHKernel CUDA program compilation error
Error: MBVHKernel OpenCL program compilation error
Error: MBVHKernel CUDA program compilation error
Re: Viewport render crash on GPU Cuda
Can you post the console output ?
Re: Viewport render crash on GPU Cuda
Updated to the last build aviable 2hrs ago...And no more Errors.
Just regular crash from the viewport when switching from preview to solid.
Just regular crash from the viewport when switching from preview to solid.
Re: Viewport render crash on GPU Cuda
Yes, I fixed the MBVH error.
Re: Viewport render crash on GPU Cuda
Hello team,
i have query , i not able to render using GUP(NVIDIA Q600). THE FOLLOWING ERROR IS DISPLAYING.
pathocl kernel opencl program compilation error.
REGARDS
NRYBN
i have query , i not able to render using GUP(NVIDIA Q600). THE FOLLOWING ERROR IS DISPLAYING.
pathocl kernel opencl program compilation error.
REGARDS
NRYBN
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Re: Viewport render crash on GPU Cuda
The NVIDIA Q600 is a Fermi GPU, it is very old: I think it was released about 10 years ago. The driver doesn't support a CUDA version recent enough to be able to run LuxCoreRender.
I'm afraid you can run only CPU rendering and you can not use the GPU.