New Reflect/Transmit AOVs
New Reflect/Transmit AOVs
The limit of 32 AOV types has been lifted (we were at the cap) and the support for new Reflect/Transmit AOVs has been added:
DIRECT_DIFFUSE_REFLECT
DIRECT_DIFFUSE_TRANSMIT
DIRECT_GLOSSY_REFLECT
DIRECT_GLOSSY_TRANSMIT
INDIRECT_DIFFUSE_REFLECT
INDIRECT_DIFFUSE_TRANSMIT
INDIRECT_GLOSSY_REFLECT
INDIRECT_GLOSSY_TRANSMIT
INDIRECT_SPECULAR_REFLECT
INDIRECT_SPECULAR_TRANSMIT
They are the result of splitting reflections/transmissions of already available AOVs:
DIRECT_DIFFUSE = DIRECT_DIFFUSE_REFLECT + DIRECT_DIFFUSE_TRANSMIT
DIRECT_GLOSSY = DIRECT_GLOSSY_REFLECT + DIRECT_GLOSSY_TRANSMIT
INDIRECT_DIFFUSE = INDIRECT_DIFFUSE_REFLECT + INDIRECT_DIFFUSE_TRANSMIT
INDIRECT_GLOSSY = INDIRECT_GLOSSY_REFLECT + INDIRECT_GLOSSY_TRANSMIT
INDIRECT_SPECULAR = INDIRECT_SPECULAR_REFLECT + INDIRECT_SPECULAR_TRANSMIT
Re: New Reflect/Transmit AOVs
This is great!
Re: New Reflect/Transmit AOVs
AWESOME!
I’ll test it ASAP![Smile :)](./images/smilies/icon_e_smile.gif)
Still no Albedo things and such, right?
I’ll test it ASAP
![Smile :)](./images/smilies/icon_e_smile.gif)
Still no Albedo things and such, right?
Re: New Reflect/Transmit AOVs
The same kind of AOV’s as Cycles I mean:
Direct Diffuse / Indirect Diffuse / Diffuse Color (Albedo)
![Smile :)](./images/smilies/icon_e_smile.gif)
Direct Diffuse / Indirect Diffuse / Diffuse Color (Albedo)
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: New Reflect/Transmit AOVs
What about theses one ?
Re: New Reflect/Transmit AOVs
But Albedo is constant, there is no direct/indirect difference
![Question :?:](./images/smilies/icon_question.gif)
Re: New Reflect/Transmit AOVs
Albedo is just diffuse color, but I also mean the Specular Direct/Specular Indirect/Specular Color, the AOV comporting workflow from Cycles, the one we talked about when we spoke about the OIDN Cycles workflow, I’m not sure if I’m explaining well ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: New Reflect/Transmit AOVs
But those direct/indirect AOVs include color Albedo information right? Not like the ones in Cycles, right?
Sorry I don’t have the computer here to test it, maybe it’s already implemented and I missed it :S
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Re: New Reflect/Transmit AOVs
LOL Great. It will be very useful.Dade wrote: ↑Fri Aug 21, 2020 10:53 am rr.jpg
The limit of 32 AOV types has been lifted (we were at the cap) and the support for new Reflect/Transmit AOVs has been added:
DIRECT_DIFFUSE_REFLECT
DIRECT_DIFFUSE_TRANSMIT
DIRECT_GLOSSY_REFLECT
DIRECT_GLOSSY_TRANSMIT
INDIRECT_DIFFUSE_REFLECT
INDIRECT_DIFFUSE_TRANSMIT
INDIRECT_GLOSSY_REFLECT
INDIRECT_GLOSSY_TRANSMIT
INDIRECT_SPECULAR_REFLECT
INDIRECT_SPECULAR_TRANSMIT
They are the result of splitting reflections/transmissions of already available AOVs:
DIRECT_DIFFUSE = DIRECT_DIFFUSE_REFLECT + DIRECT_DIFFUSE_TRANSMIT
DIRECT_GLOSSY = DIRECT_GLOSSY_REFLECT + DIRECT_GLOSSY_TRANSMIT
INDIRECT_DIFFUSE = INDIRECT_DIFFUSE_REFLECT + INDIRECT_DIFFUSE_TRANSMIT
INDIRECT_GLOSSY = INDIRECT_GLOSSY_REFLECT + INDIRECT_GLOSSY_TRANSMIT
INDIRECT_SPECULAR = INDIRECT_SPECULAR_REFLECT + INDIRECT_SPECULAR_TRANSMIT