Hi guys, Im having a problem with HDRI ilumintion in a project scene, the colors are inverted and it generates wrong ilumination... In a new scene it is fine. I dont know what I've done!
Wrong Ilumination in my project scene:
Correct ilumination in a new scene:
HDRI issue in a scene
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: HDRI issue in a scene
Sure! but not the project cause I can't share it, just the file with the HDRI from hdri haven and the chair that I modeled to fill hahaha... But the file is still broken, so I think it works for this! thanks so much!
https://drive.google.com/open?id=1IM2uh ... RdykCkLXRP
Sorry, I couldnt upload it here
Re: HDRI issue in a scene
The clamping value is way too low. It is set to 0.1, while the recommended value is 417.
Re: HDRI issue in a scene
The suggested value can only be calculated if clamping is disabled,
You probably calculated it once, then rendered with it, then changed something in the lighting setup and didn't render without clamping since.
Disable the clamping and start a render to get an updated suggested value.
You probably calculated it once, then rendered with it, then changed something in the lighting setup and didn't render without clamping since.
Disable the clamping and start a render to get an updated suggested value.
Re: HDRI issue in a scene
oh! ok, that was the suggested value from the beginning, my badB.Y.O.B. wrote: ↑Tue Mar 17, 2020 2:30 am The suggested value can only be calculated if clamping is disabled,
You probably calculated it once, then rendered with it, then changed something in the lighting setup and didn't render without clamping since.
Disable the clamping and start a render to get an updated suggested value.