Atmospheric Lake
Atmospheric Lake
Rendered on RTX 2080 in 30 min, denoised with OIDN.
All textures are procedural, not a single image texture was used.
The clouds were created with a heterogeneous volume with textured scattering.
This entry won first place in the BlenderArtists weekend challenge #870.
Re: Atmospheric Lake
Something like that, yes.
But maybe that changes in the next competition, since I picked "Caustics" as the theme
But maybe that changes in the next competition, since I picked "Caustics" as the theme
Re: Atmospheric Lake
Really nice render, the reflections in the water went really well.B.Y.O.B. wrote: ↑Thu Feb 27, 2020 12:20 pm Something like that, yes.
But maybe that changes in the next competition, since I picked "Caustics" as the theme
Saw that! Looking forward to the next competitions entries...
Re: Atmospheric Lake
Really nice work man! Nice captured mood.
I would have tried adding some figure/s doing something (like around a campfire maybe?) in the foreground.
Incredible that all those are procedural.
I would have tried adding some figure/s doing something (like around a campfire maybe?) in the foreground.
Incredible that all those are procedural.
Re: Atmospheric Lake
Nice
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- FarbigeWelt
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Re: Atmospheric Lake
Very well done, B.Y.O.B. Congratulation
I like this beautiful up-mood render, especially the clouds and the colors.
What a progress compared with your first clouds! Wow!
I like this beautiful up-mood render, especially the clouds and the colors.
What a progress compared with your first clouds! Wow!
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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Re: Atmospheric Lake
Do you mean thoses clouds are not hdri but pure volumetric shape ? if yes that is an achievementWhat a progress compared with your first clouds! Wow!
Re: Atmospheric Lake
Congrats! I love that you picked "Caustics" to invite people to try LuxCoreRender, that's very smart ^^