juangea wrote: ↑Wed Jan 29, 2020 10:40 am
Does persistent cache takes into account time?
Only for the motion blur time of the current frame (see below).
juangea wrote: ↑Wed Jan 29, 2020 10:40 am
I mean, can it use the persistent information to increase the data for frame 2 using the data from frame 1? or can it interpolate if we calculate persistent data for frame 1,5 and 10, can it interpolate and use persistent data to extrapolate or accelerate render for frames 2,3,4,6,7,8,9?
LuxCore has no information at all about animation, it sees only the current frame to render. The only time related information is about motion blur. So the only time related information it has is about the animation happening inside the frame it is currently rendering.
juangea wrote: ↑Wed Jan 29, 2020 10:40 am
I would like to know how it works for animation
Persistent caches should be used with static environments: for instance a camera fly trough is the typical application and they are very effective because you amortize the cache pre-processing cost over all the frames you have to render.
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