Laci's wip
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Re: Laci's wip
I did various test animations last year with v2.1 and 2.2 and the combination of persistent PGI cache and OIDN (and a RTX) works just great.
Problems arise with ELVC/DLSC which lack persistence implementation and caustics, because light tracing has a brightness issue and caustic cache produces firefly photons, causing flickering in animation.
There is a SOBOL OCL & OIDN problem (vertical stripes) sometimes with low sample count which can be solved by choosing random sampler.
Problems arise with ELVC/DLSC which lack persistence implementation and caustics, because light tracing has a brightness issue and caustic cache produces firefly photons, causing flickering in animation.
There is a SOBOL OCL & OIDN problem (vertical stripes) sometimes with low sample count which can be solved by choosing random sampler.
Re: Laci's wip
Oh yes, I forgot about sobol and OCL problem, especially very visible in mirrors/glass.epilectrolytics wrote: ↑Mon Jan 06, 2020 1:34 pm I did various tests last year with v2.1 and 2.2 and the combination of persistent PGI cache and OIDN (and a RTX) works just great.
Problems arise with ELVC/DLSC which lack persistence implementation and caustics, because light tracing has a brightness issue and caustic cache produces firefly photons, causing flickering in animation.
There is a SOBOL OCL & OIDN problem (vertical stripes) sometimes with low sample count which can be solved by choosing random sampler.
Re: Laci's wip
Maybe that problem could be solved with dithering in the sampler, I want to propose this to @dade and see how factible he thinks it is
Re: Laci's wip
Well for now we can switch to random sampling. But it would be great to have a fix for this.
Re: Laci's wip
since Dade "unlocked" sheen value for disney.. I decided to make 2 pics. for my insta. Textured and multiplied sheen makes cloth/fabric look fantastic (strong bump needed too!)
Re: Laci's wip
a bit of animation I did for my insta...
its a bit more compressed cause this forum needs low qualitty
its a bit more compressed cause this forum needs low qualitty
Re: Laci's wip
If camera mouvement get arround 2x slower it will be better i think.
Re: Laci's wip
a quick anim... just to push luxcore more..
(env. cache is not used... cause guess why??)
Re: Laci's wip
This one is a lot better. Did you slow down it with a kind of Video editing trick Or rerender the frames ?
Have you tried renderstreet farm ?
Have you tried renderstreet farm ?
Re: Laci's wip
anyways..
here's a video.. (would love env.cache to be less shit!)
here's a video.. (would love env.cache to be less shit!)
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