It looks like the problem is in the albedo pass of cloth material:Dade wrote: ↑Fri Nov 29, 2019 12:25 pmThanks, checking.Magog wrote: ↑Fri Nov 29, 2019 12:21 pmhttps://drive.google.com/open?id=1ovyDS ... jvJ6KeWhVNDade wrote: ↑Fri Nov 29, 2019 11:12 am@Magog, can you post a test scene with just a single couch pillow (if the major problem with the denoiser is there) ? So I can check if there is some problem with Oidn and where it comes from (or is just a limit of the Intel software, at the end of the day all denoisers have some limit).
See the heavy moire effect of cloth material on the albedo AOV ? It seems to drive crazy Intel Oidn. This could be explained with a lack of filtering on the albedo pass and I may be able to fix it.
In the meantime, you could use a normal image map instead of the cloth material and it should fix the Oidn behavior.