when using disney material and lighttracing material reflections gets disabled when using glossiness bellow 0.05
to best illustrate the problem I've put metallic slider on disney to max but the problem is present even without it
disney at glossiness 0.05
disney at glossiness on anything bellow 0.05
this is not happening on glossy2 and metal material which work the same even when using lighttracing
the problem is not present when lighttracing is disabled
lighttracing disables reflections on disney
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: lighttracing disables reflections on disney
I think that what you're observing, are light rays that don't get to the eye. And if IIRC, it's already mentioned couple of times.
Take notes & simply don't go under/over the threshold.
Take notes & simply don't go under/over the threshold.
Re: lighttracing disables reflections on disney
Not sure what you mean, and also why the different behavior between disney and others...
Re: lighttracing disables reflections on disney
It is part of additional features introduced at SIGGRAPH 2015, we have only SIGGRAPH 2012 features at the moment.