A quickly scene I made just to see what Luxcore was already capable of in 2.80... Seems to be pretty stable
Found a bug when used Glare node on compositor... An emission mesh kind of exploded (see example below)
What I changed from the default settings:
Halt condition: 8min
Light trace
DLSC
GI Cache
Env. light cache
Camera: Linear, Gain 1, auto brightness disabled
Rendered using Ryzen 2600x
(OpenCL seems to not be working right now, right? When activated render got stuck)
Bedroom test scene - 2.80
Re: Bedroom test scene - 2.80
Nice work!
Doesn't sound like a bug to me, you probably just have to use a different threshold in the glare node?
Which GPU do you have? Try updating to the latest drivers.
- FarbigeWelt
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Re: Bedroom test scene - 2.80
Tried 2.8 two weeks ago rendered quite complex scenes openCL.
Does Luxmark 3.1 run openCL on your system?
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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