BlendLuxCore Development

Discussion related to the LuxCore functionality, implementations and API.
johannes.wilde
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Re: BlendLuxCore Development

Post by johannes.wilde »

Thank you so much for LuxCore for Blender 2.8x!
I tested it today with this scene (Metropolis+OpenCl+PhotonGI+Environment Cache). Viewport renders smooth. I did the final render with a halt after 15 minutes on a 2080ti and i think the result after that short time is pretty good, for denoising does not help here with a lot of mostly uniform-colored structural textures. The only thing that did not work for me in this scene was HDRI lighting. Everything else worked for me and i did not run in to a single crash.
Cheers,

Johannes
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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg »

Nice result ;)

Just wonder how fast sobol will be as it is better to use it on GPU than metropolis. Don't know but i think the render time can be lowered down considering you run it on a mighty RTX 2080 TI.

This card is like 2XRX Vega 56. With PGI+ENVcache it should be even faster.
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johannes.wilde
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Re: BlendLuxCore Development

Post by johannes.wilde »

Thank you for that tip. I will try it later this day.
Racleborg
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Re: BlendLuxCore Development

Post by Racleborg »

Looks great. I particularly like the carpet!
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Odilkhan Yakubov
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Re: BlendLuxCore Development

Post by Odilkhan Yakubov »

Dade wrote: Thu Aug 08, 2019 12:10 pm
Odilkhan Yakubov wrote: Thu Aug 08, 2019 5:20 am Is it possible 2.8 with No Opencl version?
You can install Intel OpenCL CPU driver so you will be able to use the OpenCL version even without a GPU.
My Cpu is Core 2 Quad Q6600 2.6Ghz. Is it possible to use OpenCL with that CPU?
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Dade
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Re: BlendLuxCore Development

Post by Dade »

Odilkhan Yakubov wrote: Thu Aug 08, 2019 3:27 pm
Dade wrote: Thu Aug 08, 2019 12:10 pm
Odilkhan Yakubov wrote: Thu Aug 08, 2019 5:20 am Is it possible 2.8 with No Opencl version?
You can install Intel OpenCL CPU driver so you will be able to use the OpenCL version even without a GPU.
My Cpu is Core 2 Quad Q6600 2.6Ghz. Is it possible to use OpenCL with that CPU?
May be, I don't know the exact requirements of Intel OpenCL.
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alpistinho
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Re: BlendLuxCore Development

Post by alpistinho »

If he doesn't use any OpenCL engine and disable it in the imagepipeline, he should be able to use the OpenCL version, no?
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lacilaci
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Re: BlendLuxCore Development

Post by lacilaci »

I have to say I like how the render settings are shaping up. Luxcore feels easier to use just by using few dropdown menus instead of 100 buttons.
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Dade
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Re: BlendLuxCore Development

Post by Dade »

alpistinho wrote: Thu Aug 08, 2019 6:49 pm If he doesn't use any OpenCL engine and disable it in the imagepipeline, he should be able to use the OpenCL version, no?
I'm afraid you get an error for the missing OpenCL-related DLLs as soon as you start the executable.
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Asticles
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Re: BlendLuxCore Development

Post by Asticles »

hi all,

I'm testing the 280 build, and I see that viewport render does not update material emission changes.

Also, autosmooth values are ignored.

But great work!
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